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Lines Matching refs:c23

928 		Short4 c23;  in readPixel()  local
948 c23 = *Pointer<Short4>(buffer); in readPixel()
951 pixel.z = UnpackLow(As<Byte8>(pixel.z), As<Byte8>(c23)); in readPixel()
952 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(c23)); in readPixel()
968 c23 = *Pointer<Short4>(buffer); in readPixel()
971 pixel.z = UnpackLow(As<Byte8>(pixel.z), As<Byte8>(c23)); in readPixel()
972 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(c23)); in readPixel()
1391 Short4 c23 = current.y; in writeColor() local
1434 Int c23 = Extract(As<Int2>(current.x), 1); in writeColor() local
1439 c23 &= *Pointer<Int>(constants + OFFSET(Constants,mask565Q[bgraWriteMask & 0x7][0])); in writeColor()
1441 c23 |= masked; in writeColor()
1444 c23 &= *Pointer<Int>(constants + OFFSET(Constants,maskW4Q[0][2]) + xMask * 8); in writeColor()
1446 c23 |= value; in writeColor()
1447 *Pointer<Int>(buffer) = c23; in writeColor()
1474 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[bgraWriteMask][0])); in writeColor()
1476 c23 |= masked; in writeColor()
1479 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD23Q) + xMask * 8); in writeColor()
1481 c23 |= value; in writeColor()
1482 *Pointer<Short4>(buffer) = c23; in writeColor()
1512 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[rgbaWriteMask][0])); in writeColor()
1514 c23 |= masked; in writeColor()
1517 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD23Q) + xMask * 8); in writeColor()
1519 c23 |= value; in writeColor()
1520 *Pointer<Short4>(buffer) = c23; in writeColor()
1813 Short4 c23; in alphaBlend() local