Lines Matching defs:mipmap
418 …Pointer<Byte> mipmap = texture + OFFSET(Texture, mipmap) + (As<Int>(Extract(lod, i)) + baseLevel) … in textureSize() local
438 …Short4 SamplerCore::offsetSample(Short4 &uvw, Pointer<Byte> &mipmap, int halfOffset, bool wrap, in… in offsetSample()
655 Pointer<Byte> mipmap; in sampleQuad2D() local
849 Pointer<Byte> mipmap; in sample3D() local
1125 Pointer<Byte> mipmap; in sampleFloat2D() local
1193 Pointer<Byte> mipmap; in sampleFloat3D() local
1564 …x[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &offset, const Pointer<Byte> &mipmap, Sample… in computeIndices()
1638 …puteIndices(UInt index[4], Int4& uuuu, Int4& vvvv, Int4& wwww, const Pointer<Byte> &mipmap, Sample… in computeIndices()
1860 …Texel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, Vector4f &offset, Pointer<Byte> &mipmap, Pointer<B… in sampleTexel()
1972 …rCore::sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, Float4 &z, Pointer<Byte> &mipmap, Pointer<B… in sampleTexel()
2092 …re::selectMipmap(Pointer<Byte> &texture, Pointer<Byte> buffer[4], Pointer<Byte> &mipmap, Float &lo… in selectMipmap()
2153 Short4 SamplerCore::address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address()
2195 …void SamplerCore::address(Float4 &uvw, Int4 &xyz0, Int4 &xyz1, Float4 &f, Pointer<Byte> &mipmap, F… in address()