Lines Matching refs:dvdxy
1303 Float4 dvdxy = Float4(dsx.y.xx, dsy.y.xx); in computeLod() local
1305 duvdxy = Float4(dudxy.xz, dvdxy.xz); in computeLod()
1365 Float4 dudxy, dvdxy, dsdxy; in computeLodCube() local
1374 dvdxy = Abs(V - V.xxxx); in computeLodCube()
1380 dvdxy = Float4(dsx.y.xx, dsy.y.xx); in computeLodCube()
1384 dvdxy = Abs(dvdxy * Float4(M.x)); in computeLodCube()
1390 Float4 duvdxy = dudxy + dvdxy; in computeLodCube()
1392 Float4 dvsdxy = dvdxy + dsdxy; in computeLodCube()
1431 Float4 dudxy, dvdxy, dsdxy; in computeLod3D() local
1436 dvdxy = vvvv - vvvv.xxxx; in computeLod3D()
1442 dvdxy = Float4(dsx.y.xx, dsy.y.xx); in computeLod3D()
1448 dvdxy *= *Pointer<Float4>(texture + OFFSET(Texture,heightLOD)); in computeLod3D()
1452 dvdxy *= dvdxy; in computeLod3D()
1455 dudxy += dvdxy; in computeLod3D()