Lines Matching refs:du2
754 Float4 du2; in blendTexture() local
757 du2 = du; in blendTexture()
763 du2 *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][1])); in blendTexture()
764 dv += du2; in blendTexture()
779 Float4 du2; in blendTexture() local
782 du2 = du; in blendTexture()
789 du2 *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][1])); in blendTexture()
790 dv += du2; in blendTexture()
1696 Float4 du2 = du; in TEXBEM() local
1703 du2 *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][1])); in TEXBEM()
1704 dv += du2; in TEXBEM()
1717 Float4 du2 = du; in TEXBEML() local
1724 du2 *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][1])); in TEXBEML()
1725 dv += du2; in TEXBEML()