Lines Matching refs:Src
85 …Vector4f sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &…
93 Vector4f fetchRegister(const Src &src, unsigned int offset = 0);
94 Vector4f readConstant(const Src &src, unsigned int offset = 0);
105 void M3X2(Vector4f &dst, Vector4f &src0, const Src &src1);
106 void M3X3(Vector4f &dst, Vector4f &src0, const Src &src1);
107 void M3X4(Vector4f &dst, Vector4f &src0, const Src &src1);
108 void M4X3(Vector4f &dst, Vector4f &src0, const Src &src1);
109 void M4X4(Vector4f &dst, Vector4f &src0, const Src &src1);
110 void TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias);
111 void TEXLOD(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &lod);
112 void TEXBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &bias);
113 void TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1);
115 void TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset);
116 …void TEXOFFSETBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &bias);
117 void TEXLODOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &lod);
118 void TEXELFETCH(Vector4f &dst, Vector4f &src, const Src &, Float4 &lod);
119 void TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src, const Src &, Vector4f &offset, Float4 &lod);
120 void TEXGRAD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &dsx, Vector4f &dsy);
121 …void TEXGRADOFFSET(Vector4f &dst, Vector4f &src, const Src &, Vector4f &dsx, Vector4f &dsy, Vector…
128 void BREAKP(const Src &predicateRegister);
134 void CALLNZ(int labelIndex, int callSiteIndex, const Src &src);
135 void CALLNZb(int labelIndex, int callSiteIndex, const Src &boolRegister);
136 void CALLNZp(int labelIndex, int callSiteIndex, const Src &predicateRegister);
143 void IF(const Src &src);
144 void IFb(const Src &boolRegister);
145 void IFp(const Src &predicateRegister);
149 void LOOP(const Src &integerRegister);
150 void REP(const Src &integerRegister);
151 void WHILE(const Src &temporaryRegister);