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Lines Matching refs:LZMA

1 HISTORY of the LZMA SDK
11 - The BUG in LZMA SDK 9.* was fixed: LZMA2 codec didn't work,
51 - The bug in ANSI-C LZMA Decoder was fixed:
55 - LZMA SDK is placed in the public domain.
66 LZMA Encoder in fast compression mode could access memory outside of
72 - ANSI-C LZMA Decoder was rewritten for speed optimizations.
73 - ANSI-C LZMA Encoder was included to LZMA SDK.
74 - C++ LZMA code now is just wrapper over ANSI-C code.
79 - Speed optimizations in Ñ++ LZMA Decoder.
90 was included to LZMA SDK.
106 C++ version of LZMA encoder could not correctly compress
117 - The bug was fixed in C++ version of LZMA Decoder:
125 - LZMA now can use only these match finders: HC4, BT2, BT3, BT4
130 - Java version of LZMA SDK was included
142 - LZMA# SDK (C#.NET version) was included
179 - Interfaces for ANSI-C LZMA Decoder (LzmaDecode.c) were changed
180 - New additional version of ANSI-C LZMA Decoder with zlib-like interface:
184 - ANSI-C LZMA Decoder now can decompress files larger than 4 GB
190 LZMA + BCJ (filter for x86 code):
200 - The bug was fixed in LzmaDecode.c (ANSI-C LZMA Decoder):
203 - Speed optimization of ANSI-C LZMA Decoder (now it's about 20% faster).
204 Old version of LZMA Decoder now is in file LzmaDecodeSize.c.
206 - Small speed optimization in LZMA C++ code
214 LZMA-Encoder didn't release output stream in some cases.
238 - C++ LZMA Encoder/Decoder code now is more portable
255 - Original version of LZMA SDK
259 HISTORY of the LZMA
261 2001-2008: Improvements to LZMA compressing/decompressing code,
262 keeping compatibility with original LZMA format
263 1996-2001: Development of LZMA compression format
267 2001-08-30: LZMA compression was added to 7-Zip