Lines Matching refs:two_52
4463 Node* const two_52 = __ Float64Constant(4503599627370496.0E0); in LowerFloat64RoundUp() local
4469 Node* check1 = __ Float64LessThanOrEqual(two_52, input); in LowerFloat64RoundUp()
4472 Node* temp1 = __ Float64Sub(__ Float64Add(two_52, input), two_52); in LowerFloat64RoundUp()
4493 Node* temp2 = __ Float64Sub(__ Float64Add(two_52, temp1), two_52); in LowerFloat64RoundUp()
4552 Node* const two_52 = __ Float64Constant(4503599627370496.0E0); in BuildFloat64RoundDown() local
4557 Node* check1 = __ Float64LessThanOrEqual(two_52, input); in BuildFloat64RoundDown()
4561 Node* temp1 = __ Float64Sub(__ Float64Add(two_52, input), two_52); in BuildFloat64RoundDown()
4582 Node* temp2 = __ Float64Sub(__ Float64Add(two_52, temp1), two_52); in BuildFloat64RoundDown()
4696 Node* const two_52 = __ Float64Constant(4503599627370496.0E0); in BuildFloat64RoundTruncate() local
4702 Node* check1 = __ Float64LessThanOrEqual(two_52, input); in BuildFloat64RoundTruncate()
4705 Node* temp1 = __ Float64Sub(__ Float64Add(two_52, input), two_52); in BuildFloat64RoundTruncate()
4726 Node* temp2 = __ Float64Sub(__ Float64Add(two_52, temp1), two_52); in BuildFloat64RoundTruncate()