Lines Matching refs:NEAR_DEATH
26 NEAR_DEATH, // Callback has informed the handle is near death. enumerator
43 STATIC_ASSERT(NEAR_DEATH == Internals::kNodeStateIsNearDeathValue); in Node()
153 return state() == PENDING || state() == NEAR_DEATH; in IsNearDeath()
179 !(state() == NEAR_DEATH && weakness_type() != FINALIZER_WEAK); in IsRetainer()
186 (state() == NEAR_DEATH && weakness_type() == FINALIZER_WEAK); in IsWeakRetainer()
284 set_state(NEAR_DEATH); in CollectPhantomCallbackData()
303 set_state(NEAR_DEATH); in PostGarbageCollectionProcessing()
326 CHECK(state() != NEAR_DEATH); in PostGarbageCollectionProcessing()
887 DCHECK(node_->state() == Node::NEAR_DEATH); in Invoke()
1044 } else if (it.node()->state() == Node::NEAR_DEATH) { in RecordStats()
1065 if (it.node()->state() == Node::NEAR_DEATH) near_death++; in PrintStats()