Lines Matching refs:tgsi_tex_target
168 int tgsi_tex_target, in blit_build_frag_tex_col() argument
178 switch (tgsi_tex_target) { in blit_build_frag_tex_col()
208 if (tgsi_tex_target == TGSI_TEXTURE_CUBE_ARRAY || in blit_build_frag_tex_col()
209 tgsi_tex_target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) in blit_build_frag_tex_col()
218 vrend_shader_samplertypeconv(tgsi_tex_target, &is_shad), twm, in blit_build_frag_tex_col()
232 int tgsi_tex_target, in blit_build_frag_tex_col_msaa() argument
246 switch (tgsi_tex_target) { in blit_build_frag_tex_col_msaa()
266 vrend_shader_samplertypeconv(tgsi_tex_target, &is_shad), in blit_build_frag_tex_col_msaa()
279 …atic GLuint blit_build_frag_tex_writedepth(struct vrend_blitter_ctx *blit_ctx, int tgsi_tex_target) in blit_build_frag_tex_writedepth() argument
286 switch (tgsi_tex_target) { in blit_build_frag_tex_writedepth()
317 vrend_shader_samplertypeconv(tgsi_tex_target, &is_shad), twm); in blit_build_frag_tex_writedepth()
329 …tic GLuint blit_build_frag_blit_msaa_depth(struct vrend_blitter_ctx *blit_ctx, int tgsi_tex_target) in blit_build_frag_blit_msaa_depth() argument
337 switch (tgsi_tex_target) { in blit_build_frag_blit_msaa_depth()
351 vrend_shader_samplertypeconv(tgsi_tex_target, &is_shad), ivec, twm); in blit_build_frag_blit_msaa_depth()