Lines Matching refs:NumOffsets
1911 else if (inst->Texture.NumOffsets == 1) in get_tex_inst_ext()
1917 if (inst->Texture.NumOffsets == 1) in get_tex_inst_ext()
1922 if (inst->Texture.NumOffsets == 1) in get_tex_inst_ext()
1927 if (inst->Texture.NumOffsets == 4) in get_tex_inst_ext()
1929 else if (inst->Texture.NumOffsets == 1) in get_tex_inst_ext()
1934 if (inst->Texture.NumOffsets == 1) in get_tex_inst_ext()
2209 … if (inst->Texture.NumOffsets > 1 || is_shad || (ctx->shader_req_bits & SHADER_REQ_SAMPLER_RECT)) in translate_tex()
2211 if (inst->Texture.NumOffsets == 1) { in translate_tex()
2224 if (inst->Texture.NumOffsets == 0) { in translate_tex()
2231 } else if (inst->Texture.NumOffsets) { in translate_tex()
2243 if (inst->Texture.NumOffsets == 1) { in translate_tex()