Lines Matching refs:skip
841 bool skip = false; in ValidateViConsistency() local
848 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EX… in ValidateViConsistency()
856 return skip; in ValidateViConsistency()
861 bool skip = false; in ValidateViAgainstVsInputs() local
891 skip = true; in ValidateViAgainstVsInputs()
896 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MOD… in ValidateViAgainstVsInputs()
906 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MOD… in ValidateViAgainstVsInputs()
918 return skip; in ValidateViAgainstVsInputs()
935 bool skip = false; in ValidateFsOutputsAgainstRenderPass() local
960 …skip |= log_msg(report_data, VK_DEBUG_REPORT_WARNING_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_M… in ValidateFsOutputsAgainstRenderPass()
970 …skip |= log_msg(report_data, VK_DEBUG_REPORT_WARNING_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_M… in ValidateFsOutputsAgainstRenderPass()
984 skip |= log_msg( in ValidateFsOutputsAgainstRenderPass()
998 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MOD… in ValidateFsOutputsAgainstRenderPass()
1003 return skip; in ValidateFsOutputsAgainstRenderPass()
1203 bool skip = false; in ValidatePushConstantBlockAgainstPipeline() local
1223 skip |= in ValidatePushConstantBlockAgainstPipeline()
1235 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EX… in ValidatePushConstantBlockAgainstPipeline()
1243 return skip; in ValidatePushConstantBlockAgainstPipeline()
1249 bool skip = false; in ValidatePushConstantUsage() local
1254 …skip |= ValidatePushConstantBlockAgainstPipeline(report_data, push_constant_ranges, src, src->get_… in ValidatePushConstantUsage()
1259 return skip; in ValidatePushConstantUsage()
1264 bool skip = false; in ValidateSpecializationOffsets() local
1272 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT… in ValidateSpecializationOffsets()
1282 return skip; in ValidateSpecializationOffsets()
1424 bool skip = false; in ValidateShaderCapabilities() local
1545 … skip |= RequireFeature(report_data, it->second.feature.IsEnabled(*features), it->second.name); in ValidateShaderCapabilities()
1548 … skip |= RequireExtension(report_data, extensions->*(it->second.extension), it->second.name); in ValidateShaderCapabilities()
1573 skip |= RequireFeature(report_data, has_feature, feature_names.c_str()); in ValidateShaderCapabilities()
1577 skip |= RequireExtension(report_data, has_ext, extension_names.c_str()); in ValidateShaderCapabilities()
1598 …skip |= RequireFeature(report_data, features->core.fragmentStoresAndAtomics, "fragmentStoresAndAto… in ValidateShaderCapabilities()
1601 skip |= in ValidateShaderCapabilities()
1607 return skip; in ValidateShaderCapabilities()
1656 bool skip = false; in ValidateShaderStageInputOutputLimits() local
1734 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_E… in ValidateShaderStageInputOutputLimits()
1745 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_E… in ValidateShaderStageInputOutputLimits()
1754 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_E… in ValidateShaderStageInputOutputLimits()
1766 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_E… in ValidateShaderStageInputOutputLimits()
1775 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_E… in ValidateShaderStageInputOutputLimits()
1787 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_E… in ValidateShaderStageInputOutputLimits()
1795 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_E… in ValidateShaderStageInputOutputLimits()
1806 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_E… in ValidateShaderStageInputOutputLimits()
1828 return skip; in ValidateShaderStageInputOutputLimits()
1949 bool skip = false; in ValidatePointListShaderState() local
1975 …skip |= log_msg(GetReportData(), VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELI… in ValidatePointListShaderState()
1981 skip |= in ValidatePointListShaderState()
1987 return skip; in ValidatePointListShaderState()
1993 bool skip = false; in ValidatePipelineShaderStage() local
2018 skip |= ValidateShaderCapabilities(dev_data, module, pStage->stage, has_writable_descriptor); in ValidatePipelineShaderStage()
2019 skip |= ValidateShaderStageInputOutputLimits(dev_data, module, pStage, pipeline); in ValidatePipelineShaderStage()
2020 skip |= ValidateSpecializationOffsets(report_data, pStage); in ValidatePipelineShaderStage()
2021 …skip |= ValidatePushConstantUsage(report_data, pipeline->pipeline_layout.push_constant_ranges.get(… in ValidatePipelineShaderStage()
2024 skip |= ValidatePointListShaderState(dev_data, pipeline, module, entrypoint, pStage->stage); in ValidatePipelineShaderStage()
2039 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EX… in ValidatePipelineShaderStage()
2044 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT… in ValidatePipelineShaderStage()
2049 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EX… in ValidatePipelineShaderStage()
2055 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EX… in ValidatePipelineShaderStage()
2076 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EX… in ValidatePipelineShaderStage()
2080 skip |= in ValidatePipelineShaderStage()
2089 return skip; in ValidatePipelineShaderStage()
2096 bool skip = false; in ValidateInterfaceBetweenStages() local
2113 …skip |= log_msg(report_data, VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, VK_DEBUG_REPORT_OBJECT_T… in ValidateInterfaceBetweenStages()
2119 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MOD… in ValidateInterfaceBetweenStages()
2132 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MOD… in ValidateInterfaceBetweenStages()
2139 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MOD… in ValidateInterfaceBetweenStages()
2146 …skip |= log_msg(report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MOD… in ValidateInterfaceBetweenStages()
2156 return skip; in ValidateInterfaceBetweenStages()
2191 bool skip = false; in ValidateAndCapturePipelineShaderState() local
2198 …skip |= ValidatePipelineShaderStage(dev_data, pStage, pipeline, &shaders[stage_id], &entrypoints[s… in ValidateAndCapturePipelineShaderState()
2203 if (skip) return true; in ValidateAndCapturePipelineShaderState()
2208 skip |= ValidateViConsistency(report_data, vi); in ValidateAndCapturePipelineShaderState()
2212 …skip |= ValidateViAgainstVsInputs(report_data, vi, shaders[vertex_stage], entrypoints[vertex_stage… in ValidateAndCapturePipelineShaderState()
2227 … skip |= ValidateInterfaceBetweenStages(report_data, shaders[producer], entrypoints[producer], in ValidateAndCapturePipelineShaderState()
2237 …skip |= ValidateFsOutputsAgainstRenderPass(report_data, shaders[fragment_stage], entrypoints[fragm… in ValidateAndCapturePipelineShaderState()
2241 return skip; in ValidateAndCapturePipelineShaderState()
2277 bool skip = false; in PreCallValidateCreateShaderModule() local
2287 …skip |= log_msg(device_data->report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TY… in PreCallValidateCreateShaderModule()
2318 skip |= log_msg(device_data->report_data, in PreCallValidateCreateShaderModule()
2334 return skip; in PreCallValidateCreateShaderModule()