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Lines Matching refs:VkDeviceObj

51 class VkDeviceObj : public vk_testing::Device {
53 VkDeviceObj(uint32_t id, VkPhysicalDevice obj);
54 VkDeviceObj(uint32_t id, VkPhysicalDevice obj, std::vector<const char *> &extension_names,
85 VkDeviceObj *DeviceObj() const { return m_device; } in DeviceObj()
121 VkDeviceObj *m_device;
189 …VkCommandPoolObj(VkDeviceObj *device, uint32_t queue_family_index, VkCommandPoolCreateFlags flags …
194 …VkCommandBufferObj(VkDeviceObj *device, VkCommandPoolObj *pool, VkCommandBufferLevel level = VK_CO…
227 VkDeviceObj *m_device;
233 VkConstantBufferObj(VkDeviceObj *device,
235 VkConstantBufferObj(VkDeviceObj *device, VkDeviceSize size, const void *data,
241 VkDeviceObj *m_device;
246 VkRenderpassObj(VkDeviceObj *device);
257 VkImageObj(VkDeviceObj *dev);
316 VkDeviceObj *device() const { return m_device; } in device()
319 VkDeviceObj *m_device;
327 VkTextureObj(VkDeviceObj *device, uint32_t *colors = NULL);
332 VkDeviceObj *m_device;
338 VkDepthStencilObj(VkDeviceObj *device);
339 void Init(VkDeviceObj *device, int32_t width, int32_t height, VkFormat format,
347 VkDeviceObj *m_device;
356 VkSamplerObj(VkDeviceObj *device);
359 VkDeviceObj *m_device;
365 VkDescriptorSetLayoutObj(const VkDeviceObj *device,
379 VkDescriptorSetObj(VkDeviceObj *device);
391 VkDeviceObj *m_device;
406 …VkShaderObj(VkDeviceObj *device, const char *shaderText, VkShaderStageFlagBits stage, VkRenderFram…
408 …VkShaderObj(VkDeviceObj *device, const std::string spv_source, VkShaderStageFlagBits stage, VkRend…
414 VkDeviceObj *m_device;
420 …VkPipelineLayoutObj(VkDeviceObj *device, const std::vector<const VkDescriptorSetLayoutObj *> &desc…
435 VkPipelineObj(VkDeviceObj *device);
475 VkDeviceObj *m_device;