Lines Matching full:best
33 // prediction modes 0 to 3 and pick the best one.
206 // Quick estimate of the best candidate. in GetFilterMap()
216 // For large number of colors, try FILTER_NONE in addition to the best in GetFilterMap()
241 FilterTrial best; in ApplyFiltersAndEncode() local
244 InitFilterTrial(&best); in ApplyFiltersAndEncode()
256 if (ok && trial.score < best.score) { in ApplyFiltersAndEncode()
257 VP8BitWriterWipeOut(&best.bw); in ApplyFiltersAndEncode()
258 best = trial; in ApplyFiltersAndEncode()
267 reduce_levels, effort_level, NULL, &best); in ApplyFiltersAndEncode()
272 stats->lossless_features = best.stats.lossless_features; in ApplyFiltersAndEncode()
273 stats->histogram_bits = best.stats.histogram_bits; in ApplyFiltersAndEncode()
274 stats->transform_bits = best.stats.transform_bits; in ApplyFiltersAndEncode()
275 stats->cache_bits = best.stats.cache_bits; in ApplyFiltersAndEncode()
276 stats->palette_size = best.stats.palette_size; in ApplyFiltersAndEncode()
277 stats->lossless_size = best.stats.lossless_size; in ApplyFiltersAndEncode()
278 stats->lossless_hdr_size = best.stats.lossless_hdr_size; in ApplyFiltersAndEncode()
279 stats->lossless_data_size = best.stats.lossless_data_size; in ApplyFiltersAndEncode()
284 *output_size = VP8BitWriterSize(&best.bw); in ApplyFiltersAndEncode()
285 *output = VP8BitWriterBuf(&best.bw); in ApplyFiltersAndEncode()
287 VP8BitWriterWipeOut(&best.bw); in ApplyFiltersAndEncode()