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Lines Matching refs:int16_t

128     int16_t             m_nApGain;      // gain for ap
140 int16_t m_nGain[REVERB_MAX_NUM_REFLECTIONS]; // gain for ap
147 int16_t m_nRvbLpfFbk;
148 int16_t m_nRvbLpfFwd;
149 int16_t m_nRoomLpfFbk;
150 int16_t m_nRoomLpfFwd;
152 int16_t m_nEarlyGain;
153 int16_t m_nEarlyDelay;
154 int16_t m_nLateGain;
155 int16_t m_nLateDelay;
161 int16_t m_nXfadeInterval;
163 int16_t m_nAp0_ApGain; //30
164 int16_t m_nAp0_ApOut;
165 int16_t m_nAp1_ApGain;
166 int16_t m_nAp1_ApOut;
167 int16_t m_nDiffusion;
169 int16_t m_rfu4;
170 int16_t m_rfu5;
171 int16_t m_rfu6;
172 int16_t m_rfu7;
173 int16_t m_rfu8;
174 int16_t m_rfu9;
175 int16_t m_rfu10; //43
191 int16_t m_nUpdateCounter;
220 int16_t m_nSin; // gain for self taps
222 int16_t m_nCos; // gain for cross taps
224 int16_t m_nSinIncrement; // increment for gain
226 int16_t m_nCosIncrement; // increment for gain
228int16_t m_nRvbLpfFwd; // reverb feedback lpf forward gain (includes s…
230 int16_t m_nRvbLpfFbk; // reverb feedback lpf feedback gain
232int16_t m_nRoomLpfFwd; // room lpf forward gain (includes scaling for…
234 int16_t m_nRoomLpfFbk; // room lpf feedback gain
240 int16_t m_nPhase; // -1 <= m_nPhase < 1
244 int16_t m_nPhaseIncrement; // add this to m_nPhase each frame
246 int16_t m_nNoise; // random noise sample
254 int16_t m_nCurrentRoom; // preset number for current room
256 int16_t m_nNextRoom; // preset number for next room
258 int16_t m_nEarlyGain; // gain for early (widen) signal
259 int16_t m_nEarlyDelay; // initial dealy for early (widen) signal
260 int16_t m_nEarly0in;
261 int16_t m_nEarly1in;
262 int16_t m_nLateGain; // gain for late reverb
263 int16_t m_nLateDelay;
265 int16_t m_nDiffusion;
283 int16_t m_nCosWT_5KHz;
392 static int ReverbCalculateSinCos(int16_t nPhase, int16_t *pnSin, int16_t *pnCos);