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Lines Matching defs:thread

332     sp<MmapThread> thread = mMmapThreads.valueFor(io);  in openMmapStream()  local
757 PlaybackThread *thread = checkPlaybackThread_l(output.outputId); in createTrack() local
925 ThreadBase *thread = checkThread_l(ioHandle); in sampleRate() local
936 PlaybackThread *thread = checkPlaybackThread_l(output); in format() local
947 ThreadBase *thread = checkThread_l(ioHandle); in frameCount() local
960 ThreadBase *thread = checkThread_l(ioHandle); in frameCountHAL() local
971 PlaybackThread *thread = checkPlaybackThread_l(output); in latency() local
1459 sp<ThreadBase> thread; in setParameters() local
1511 ThreadBase *thread = (ThreadBase *)checkPlaybackThread_l(ioHandle); in getParameters() local
1715 sp<ThreadBase> thread; in getEffectThread_l() local
1917 RecordThread *thread = checkRecordThread_l(output.inputId); in createRecord() local
2088 PlaybackThread *thread = fastPlaybackThread_l(); in getPrimaryOutputSamplingRate() local
2095 PlaybackThread *thread = fastPlaybackThread_l(); in getPrimaryOutputFrameCount() local
2211 sp<PlaybackThread> thread = mPlaybackThreads.valueAt(i); in getAudioHwSyncForSession() local
2219 [](const sp<PlaybackThread>& thread) { return thread->usesHwAvSync(); }); in getAudioHwSyncForSession()
2238 ThreadBase *thread = (ThreadBase *)mPlaybackThreads.valueAt(i).get(); in systemReady() local
2242 ThreadBase *thread = (ThreadBase *)mRecordThreads.valueAt(i).get(); in systemReady() local
2257 void AudioFlinger::setAudioHwSyncForSession_l(PlaybackThread *thread, audio_session_t sessionId) in setAudioHwSyncForSession_l()
2268 [](const sp<PlaybackThread>& thread) { return thread->usesHwAvSync(); }); in setAudioHwSyncForSession_l()
2333 sp<MmapPlaybackThread> thread = in openOutput_l() local
2341 sp<PlaybackThread> thread; in openOutput_l() local
2389 sp<ThreadBase> thread = openOutput_l(module, output, config, *devices, address, flags); in openOutput() local
2432 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id, mSystemReady); in openDuplicateOutput() local
2518 void AudioFlinger::closeOutputFinish(const sp<PlaybackThread>& thread) in closeOutputFinish()
2526 void AudioFlinger::closeThreadInternal_l(const sp<PlaybackThread>& thread) in closeThreadInternal_l()
2536 PlaybackThread *thread = checkPlaybackThread_l(output); in suspendOutput() local
2551 PlaybackThread *thread = checkPlaybackThread_l(output); in restoreOutput() local
2578 sp<ThreadBase> thread = openInput_l( in openInput() local
2658 sp<MmapCaptureThread> thread = in openInput_l() local
2670 sp<RecordThread> thread = new RecordThread(this, in openInput_l() local
2769 void AudioFlinger::closeInputFinish(const sp<RecordThread>& thread) in closeInputFinish()
2778 void AudioFlinger::closeThreadInternal_l(const sp<RecordThread>& thread) in closeThreadInternal_l()
2790 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); in invalidateStream() local
2968 void AudioFlinger::dumpToThreadLog_l(const sp<ThreadBase> &thread) in dumpToThreadLog_l()
2981 ThreadBase *thread = checkMmapThread_l(ioHandle); in checkThread_l() local
3006 PlaybackThread *thread = checkPlaybackThread_l(output); in checkMixerThread_l() local
3080 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); in primaryPlaybackThread_l() local
3094 PlaybackThread *thread = primaryPlaybackThread_l(); in primaryOutputDevice_l() local
3108 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); in fastPlaybackThread_l() local
3419 ThreadBase *thread = checkRecordThread_l(io); in createEffect() local
3507 sp<ThreadBase> thread = getEffectThread_l(sessionId, effectId); in setEffectSuspended() local
3594 sp<PlaybackThread> thread = in moveAuxEffectToIo() local