Lines Matching refs:BootAnimation
104 BootAnimation::BootAnimation(sp<Callbacks> callbacks) in BootAnimation() function in android::BootAnimation
119 BootAnimation::~BootAnimation() { in ~BootAnimation()
128 void BootAnimation::onFirstRef() { in onFirstRef()
142 sp<SurfaceComposerClient> BootAnimation::session() const { in session()
146 void BootAnimation::binderDied(const wp<IBinder>&) in binderDied()
157 status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets, in initTexture()
211 status_t BootAnimation::initTexture(FileMap* map, int* width, int* height) in initTexture()
270 status_t BootAnimation::readyToRun() { in readyToRun()
330 bool BootAnimation::preloadAnimation() { in preloadAnimation()
340 void BootAnimation::findBootAnimationFile() { in findBootAnimationFile()
375 bool BootAnimation::threadLoop() in threadLoop()
397 bool BootAnimation::android() in android()
466 void BootAnimation::checkExit() { in checkExit()
477 bool BootAnimation::validClock(const Animation::Part& part) { in validClock()
567 status_t BootAnimation::initFont(Font* font, const char* fallback) { in initFont()
594 void BootAnimation::drawText(const char* str, const Font& font, bool bold, int* x, int* y) { in drawText()
641 void BootAnimation::drawClock(const Font& font, const int xPos, const int yPos) { in drawClock()
666 bool BootAnimation::parseAnimationDesc(Animation& animation) in parseAnimationDesc()
734 bool BootAnimation::preloadZip(Animation& animation) in preloadZip()
832 bool BootAnimation::movie() in movie()
919 bool BootAnimation::playAnimation(const Animation& animation) in playAnimation()
1038 void BootAnimation::handleViewport(nsecs_t timestep) { in handleViewport()
1080 void BootAnimation::releaseAnimation(Animation* animation) const in releaseAnimation()
1092 BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn) in loadAnimation()
1122 bool BootAnimation::updateIsTimeAccurate() { in updateIsTimeAccurate()
1162 BootAnimation::TimeCheckThread::TimeCheckThread(BootAnimation* bootAnimation) : Thread(false), in TimeCheckThread()
1165 BootAnimation::TimeCheckThread::~TimeCheckThread() { in ~TimeCheckThread()
1170 bool BootAnimation::TimeCheckThread::threadLoop() { in threadLoop()
1180 bool BootAnimation::TimeCheckThread::doThreadLoop() { in doThreadLoop()
1217 void BootAnimation::TimeCheckThread::addTimeDirWatch() { in addTimeDirWatch()
1227 status_t BootAnimation::TimeCheckThread::readyToRun() { in readyToRun()