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Lines Matching refs:SkiaCanvas

53     return new SkiaCanvas(bitmap);  in create_canvas()
57 return new SkiaCanvas(skiaCanvas); in create_canvas()
60 SkiaCanvas::SkiaCanvas() {} in SkiaCanvas() function in android::SkiaCanvas
62 SkiaCanvas::SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {} in SkiaCanvas() function in android::SkiaCanvas
64 SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) { in SkiaCanvas() function in android::SkiaCanvas
69 SkiaCanvas::~SkiaCanvas() {} in ~SkiaCanvas()
71 void SkiaCanvas::reset(SkCanvas* skiaCanvas) { in reset()
83 void SkiaCanvas::setBitmap(const SkBitmap& bitmap) { in setBitmap()
96 bool SkiaCanvas::isOpaque() { in isOpaque()
100 int SkiaCanvas::width() { in width()
104 int SkiaCanvas::height() { in height()
112 int SkiaCanvas::getSaveCount() const { in getSaveCount()
116 int SkiaCanvas::save(SaveFlags::Flags flags) { in save()
126 void SkiaCanvas::restore() { in restore()
156 void SkiaCanvas::restoreToCount(int restoreCount) { in restoreToCount()
172 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, in saveLayer()
180 int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom, int alpha, in saveLayerAlpha()
190 int SkiaCanvas::saveUnclippedLayer(int left, int top, int right, int bottom) { in saveUnclippedLayer()
195 void SkiaCanvas::restoreUnclippedLayer(int restoreCount, const SkPaint& paint) { in restoreUnclippedLayer()
207 class SkiaCanvas::Clip {
247 const SkiaCanvas::SaveRec* SkiaCanvas::currentSaveRec() const { in currentSaveRec()
259 void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) { in recordPartialSave()
282 void SkiaCanvas::recordClip(const T& clip, SkClipOp op) { in recordClip()
292 void SkiaCanvas::applyPersistentClips(size_t clipStartIndex) { in applyPersistentClips()
319 void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const { in getMatrix()
323 void SkiaCanvas::setMatrix(const SkMatrix& matrix) { in setMatrix()
327 void SkiaCanvas::concat(const SkMatrix& matrix) { in concat()
331 void SkiaCanvas::rotate(float degrees) { in rotate()
335 void SkiaCanvas::scale(float sx, float sy) { in scale()
339 void SkiaCanvas::skew(float sx, float sy) { in skew()
343 void SkiaCanvas::translate(float dx, float dy) { in translate()
355 bool SkiaCanvas::getClipBounds(SkRect* outRect) const { in getClipBounds()
377 bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const { in quickRejectRect()
382 bool SkiaCanvas::quickRejectPath(const SkPath& path) const { in quickRejectPath()
386 bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) { in clipRect()
393 bool SkiaCanvas::clipPath(const SkPath* path, SkClipOp op) { in clipPath()
403 PaintFilter* SkiaCanvas::getPaintFilter() { in getPaintFilter()
407 void SkiaCanvas::setPaintFilter(sk_sp<PaintFilter> paintFilter) { in setPaintFilter()
415 SkCanvasState* SkiaCanvas::captureCanvasState() const { in captureCanvasState()
438 void SkiaCanvas::drawColor(int color, SkBlendMode mode) { in drawColor()
442 SkiaCanvas::PaintCoW&& SkiaCanvas::filterPaint(PaintCoW&& paint) const { in filterPaint()
449 void SkiaCanvas::drawPaint(const SkPaint& paint) { in drawPaint()
457 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint, in drawPoints()
470 void SkiaCanvas::drawPoint(float x, float y, const SkPaint& paint) { in drawPoint()
474 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) { in drawPoints()
478 void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY, in drawLine()
483 void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) { in drawLines()
488 void SkiaCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) { in drawRect()
493 void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) { in drawRegion()
498 void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, in drawRoundRect()
505 void SkiaCanvas::drawDoubleRoundRect(const SkRRect& outer, const SkRRect& inner, in drawDoubleRoundRect()
510 void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) { in drawCircle()
515 void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) { in drawOval()
521 void SkiaCanvas::drawArc(float left, float top, float right, float bottom, float startAngle, in drawArc()
532 void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) { in drawPath()
540 void SkiaCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint) { in drawVertices()
548 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) { in drawBitmap()
552 void SkiaCanvas::drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) { in drawBitmap()
558 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight, in drawBitmap()
568 void SkiaCanvas::drawBitmapMesh(Bitmap& bitmap, int meshWidth, int meshHeight, in drawBitmapMesh()
655 void SkiaCanvas::drawNinePatch(Bitmap& bitmap, const Res_png_9patch& chunk, float dstLeft, in drawNinePatch()
682 double SkiaCanvas::drawAnimatedImage(AnimatedImageDrawable* imgDrawable) { in drawAnimatedImage()
686 void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) { in drawVectorDrawable()
694 void SkiaCanvas::drawGlyphs(ReadGlyphFunc glyphFunc, int count, const Paint& paint, float x, in drawGlyphs()
719 void SkiaCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset, in drawLayoutOnPath()
760 void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, in drawRoundRect()
773 void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x, in drawCircle()
786 void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) { in drawLayer()
790 void SkiaCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) { in drawRenderNode()
794 void SkiaCanvas::callDrawGLFunction(Functor* functor, in callDrawGLFunction()