Lines Matching refs:GLuint
32 static void nullglGenCommon(GLsizei n, GLuint* buffers) { in nullglGenCommon()
33 static GLuint nextId = 0; in nullglGenCommon()
40 void NullGlesDriver::glGenBuffers_(GLsizei n, GLuint* buffers) { in glGenBuffers_()
44 void NullGlesDriver::glGenFramebuffers_(GLsizei n, GLuint* framebuffers) { in glGenFramebuffers_()
48 void NullGlesDriver::glGenRenderbuffers_(GLsizei n, GLuint* renderbuffers) { in glGenRenderbuffers_()
52 void NullGlesDriver::glGenTextures_(GLsizei n, GLuint* textures) { in glGenTextures_()
56 GLuint NullGlesDriver::glCreateProgram_(void) { in glCreateProgram_()
57 static GLuint nextProgram = 0; in glCreateProgram_()
61 GLuint NullGlesDriver::glCreateShader_(GLenum type) { in glCreateShader_()
62 static GLuint nextShader = 0; in glCreateShader_()
66 void NullGlesDriver::glGetProgramiv_(GLuint program, GLenum pname, GLint* params) { in glGetProgramiv_()
79 void NullGlesDriver::glGetProgramInfoLog_(GLuint program, GLsizei bufSize, GLsizei* length, in glGetProgramInfoLog_()
87 void NullGlesDriver::glGetShaderiv_(GLuint shader, GLenum pname, GLint* params) { in glGetShaderiv_()
95 void NullGlesDriver::glGetShaderInfoLog_(GLuint shader, GLsizei bufSize, GLsizei* length, in glGetShaderInfoLog_()