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Lines Matching refs:GLuint

29     virtual void glGenBuffers_(GLsizei n, GLuint* buffers) override;
30 virtual void glGenFramebuffers_(GLsizei n, GLuint* framebuffers) override;
31 virtual void glGenRenderbuffers_(GLsizei n, GLuint* renderbuffers) override;
32 virtual void glGenTextures_(GLsizei n, GLuint* textures) override;
33 virtual GLuint glCreateProgram_(void) override;
34 virtual GLuint glCreateShader_(GLenum type) override;
35 virtual void glGetProgramiv_(GLuint program, GLenum pname, GLint* params) override;
36 virtual void glGetProgramInfoLog_(GLuint program, GLsizei bufSize, GLsizei* length,
38 virtual void glGetShaderiv_(GLuint shader, GLenum pname, GLint* params) override;
39 virtual void glGetShaderInfoLog_(GLuint shader, GLsizei bufSize, GLsizei* length,
49 virtual void glAttachShader_(GLuint program, GLuint shader) override {} in glAttachShader_()
50 virtual void glBindAttribLocation_(GLuint program, GLuint index, const GLchar* name) override {} in glBindAttribLocation_()
51 virtual void glBindBuffer_(GLenum target, GLuint buffer) override {} in glBindBuffer_()
52 virtual void glBindFramebuffer_(GLenum target, GLuint framebuffer) override {} in glBindFramebuffer_()
53 virtual void glBindRenderbuffer_(GLenum target, GLuint renderbuffer) override {} in glBindRenderbuffer_()
54 virtual void glBindTexture_(GLenum target, GLuint texture) override {} in glBindTexture_()
71 virtual void glCompileShader_(GLuint shader) override {} in glCompileShader_()
84 virtual void glDeleteBuffers_(GLsizei n, const GLuint* buffers) override {} in glDeleteBuffers_()
85 virtual void glDeleteFramebuffers_(GLsizei n, const GLuint* framebuffers) override {} in glDeleteFramebuffers_()
86 virtual void glDeleteProgram_(GLuint program) override {} in glDeleteProgram_()
87 virtual void glDeleteRenderbuffers_(GLsizei n, const GLuint* renderbuffers) override {} in glDeleteRenderbuffers_()
88 virtual void glDeleteShader_(GLuint shader) override {} in glDeleteShader_()
89 virtual void glDeleteTextures_(GLsizei n, const GLuint* textures) override {} in glDeleteTextures_()
93 virtual void glDetachShader_(GLuint program, GLuint shader) override {} in glDetachShader_()
94 virtual void glDisableVertexAttribArray_(GLuint index) override {} in glDisableVertexAttribArray_()
98 virtual void glEnableVertexAttribArray_(GLuint index) override {} in glEnableVertexAttribArray_()
103 GLuint renderbuffer) override {} in glFramebufferRenderbuffer_()
105 GLuint texture, GLint level) override {} in glFramebufferTexture2D_()
108 virtual GLint glGetAttribLocation_(GLuint program, const GLchar* name) override { return 1; } in glGetAttribLocation_()
110 virtual GLint glGetUniformLocation_(GLuint program, const GLchar* name) override { return 2; } in glGetUniformLocation_()
113 virtual void glLinkProgram_(GLuint program) override {} in glLinkProgram_()
123 virtual void glShaderBinary_(GLsizei count, const GLuint* shaders, GLenum binaryformat, in glShaderBinary_()
125 virtual void glShaderSource_(GLuint shader, GLsizei count, const GLchar* const* string, in glShaderSource_()
127 virtual void glStencilFunc_(GLenum func, GLint ref, GLuint mask) override {} in glStencilFunc_()
128 virtual void glStencilFuncSeparate_(GLenum face, GLenum func, GLint ref, GLuint mask) override { in glStencilFuncSeparate_()
130 virtual void glStencilMask_(GLuint mask) override {} in glStencilMask_()
131 virtual void glStencilMaskSeparate_(GLenum face, GLuint mask) override {} in glStencilMaskSeparate_()
168 virtual void glUseProgram_(GLuint program) override {} in glUseProgram_()
169 virtual void glValidateProgram_(GLuint program) override {} in glValidateProgram_()
170 virtual void glVertexAttrib1f_(GLuint index, GLfloat x) override {} in glVertexAttrib1f_()
171 virtual void glVertexAttrib1fv_(GLuint index, const GLfloat* v) override {} in glVertexAttrib1fv_()
172 virtual void glVertexAttrib2f_(GLuint index, GLfloat x, GLfloat y) override {} in glVertexAttrib2f_()
173 virtual void glVertexAttrib2fv_(GLuint index, const GLfloat* v) override {} in glVertexAttrib2fv_()
174 virtual void glVertexAttrib3f_(GLuint index, GLfloat x, GLfloat y, GLfloat z) override {} in glVertexAttrib3f_()
175 virtual void glVertexAttrib3fv_(GLuint index, const GLfloat* v) override {} in glVertexAttrib3fv_()
176 virtual void glVertexAttrib4f_(GLuint index, GLfloat x, GLfloat y, GLfloat z, in glVertexAttrib4f_()
178 virtual void glVertexAttrib4fv_(GLuint index, const GLfloat* v) override {} in glVertexAttrib4fv_()
179 virtual void glVertexAttribPointer_(GLuint index, GLint size, GLenum type, GLboolean normalized, in glVertexAttribPointer_()