Lines Matching refs:mCurrentTextureImage
164 mCurrentTextureImage = mReleasedTexImage; in releaseTexImage()
276 mCurrentTextureImage != nullptr ? mCurrentTextureImage->graphicBufferHandle() : nullptr, in updateAndReleaseLocked()
288 st.mCurrentTexture, mCurrentTextureImage->graphicBuffer(), mEglDisplay, in updateAndReleaseLocked()
298 pendingRelease->graphicBuffer = mCurrentTextureImage->graphicBuffer(); in updateAndReleaseLocked()
307 mCurrentTextureImage = nextTextureImage; in updateAndReleaseLocked()
334 if (st.mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == nullptr) { in bindTextureImageLocked()
339 status_t err = mCurrentTextureImage->createIfNeeded(mEglDisplay); in bindTextureImageLocked()
345 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked()
353 status_t result = mCurrentTextureImage->createIfNeeded(mEglDisplay, true); in bindTextureImageLocked()
359 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked()
436 mCurrentTextureImage = mEglSlots[slot].mEglImage; in attachToContext()
461 if (mCurrentTextureImage != nullptr) { in attachToContext()
497 mCurrentTextureImage->graphicBuffer(), fence); in syncForReleaseLocked()
601 mCurrentTextureImage.clear(); in onAbandonLocked()