Lines Matching refs:SoundChannel
115 class SoundChannel : public SoundEvent {
118 SoundChannel() : mState(IDLE), mNumChannels(1), in SoundChannel() function
120 ~SoundChannel();
166 friend class SoundChannel; variable
191 void done_l(SoundChannel* channel);
201 SoundChannel* findChannel (int channelID);
202 SoundChannel* findNextChannel (int channelID);
203 SoundChannel* allocateChannel_l(int priority, int sampleID);
204 void moveToFront_l(SoundChannel* channel);
209 void addToRestartList(SoundChannel* channel);
210 void addToStopList(SoundChannel* channel);
219 SoundChannel* mChannelPool;
220 List<SoundChannel*> mChannels;
221 List<SoundChannel*> mRestart;
222 List<SoundChannel*> mStop;