Lines Matching refs:animations
4 …animations for each of its child views. During the initial construction of the animations, the lay…
6 …animations to be chained (for the ‘following’ drag effect), and has methods such as ```moveStack(x…
9 … the layout while constructing the animations, and animation control methods, which are called to …
12 ![Diagram of how animations are configured using the controller's configuration methods.](physics-a…
16 … such as TRANSLATION_X and TRANSLATION_Y, for which the layout should construct physics animations.
19 … of the other animation. Otherwise, return NONE. This is used to chain animations together, so tha…
22 Value to add every time chained animations update the subsequent animation in the chain. For exampl…
25 … use for animations of the given property. This allows the controller to configure stiffness and b…
28 …er’s configuration properties to build the animations, the controller can use them to actually run…
43 …, with an optional end action to call when the animations for every property (including chained an…
55 This would use the physics animations constructed by the layout to spring the view to *(100, 200)* …
57 …extAnimationInChain``` method set up the first child’s TRANSLATION_X/Y animations to be chained to…
62 - Often, animations will set starting values for properties before the animation begins. Property m…
63 …`, where the endAction is called when both translationX and translationY animations have completed.
65 …animations on multiple child views, starting at the given index. The `ChildAnimationConfigurator` …
68 Spring the stack of bubbles (whose animations are chained) to the bottom of the screen, shrinking t…
100 …ut’s protected methods. It also constructs or reconfigures the physics animations according to the…
103 Sets an end listener that is called when all animations on the given property have ended.