Lines Matching refs:Driver
208 void GraphicsEnv::setDriverToLoad(GraphicsEnv::Driver driver) { in setDriverToLoad()
213 case GraphicsEnv::Driver::GL: in setDriverToLoad()
214 case GraphicsEnv::Driver::GL_UPDATED: in setDriverToLoad()
215 case GraphicsEnv::Driver::ANGLE: { in setDriverToLoad()
216 if (mGpuStats.glDriverToLoad == GraphicsEnv::Driver::NONE || in setDriverToLoad()
217 mGpuStats.glDriverToLoad == GraphicsEnv::Driver::GL) { in setDriverToLoad()
222 if (mGpuStats.glDriverFallback == GraphicsEnv::Driver::NONE) { in setDriverToLoad()
227 case Driver::VULKAN: in setDriverToLoad()
228 case Driver::VULKAN_UPDATED: { in setDriverToLoad()
229 if (mGpuStats.vkDriverToLoad == GraphicsEnv::Driver::NONE || in setDriverToLoad()
230 mGpuStats.vkDriverToLoad == GraphicsEnv::Driver::VULKAN) { in setDriverToLoad()
235 if (mGpuStats.vkDriverFallback == GraphicsEnv::Driver::NONE) { in setDriverToLoad()
304 GraphicsEnv::Driver driver = GraphicsEnv::Driver::NONE; in sendGpuStatsLocked()
309 isDriverLoaded && (mGpuStats.glDriverFallback == GraphicsEnv::Driver::NONE); in sendGpuStatsLocked()
313 isDriverLoaded && (mGpuStats.vkDriverFallback == GraphicsEnv::Driver::NONE); in sendGpuStatsLocked()