Lines Matching refs:mat4
167 void fillBufferCheckers(mat4 transform);
370 void RenderEngineTest::fillBufferCheckers(mat4 transform) { in fillBufferCheckers()
406 fillBufferCheckers<SourceVariant>(mat4()); in fillBufferCheckersRotate0()
422 mat4 matrix = mat4(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1); in fillBufferCheckersRotate90()
439 mat4 matrix = mat4(-1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 2, 2, 0, 1); in fillBufferCheckersRotate180()
456 mat4 matrix = mat4(0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 2, 0, 1); in fillBufferCheckersRotate270()
483 layer.geometry.positionTransform = mat4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1); in fillBufferWithLayerTransform()
518 settings.colorTransform = mat4::scale(vec4(1, 0, 0, 1)); in fillBufferWithColorTransform()
520 layer.colorTransform = mat4(1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); in fillBufferWithColorTransform()
646 layer.source.buffer.textureTransform = mat4::scale(vec4(0.2, 0.2, 1, 1)); in fillRedBufferTextureTransform()
743 settings.globalTransform = mat4::scale(vec4(2, 4, 0, 1)); in clearLeftRegion()