Lines Matching defs:light_t
287 struct light_t { struct
288 vec4_t ambient;
289 vec4_t diffuse;
290 vec4_t specular;
291 vec4_t implicitAmbient;
292 vec4_t implicitDiffuse;
293 vec4_t implicitSpecular;
294 vec4_t position; // position in eye space
295 vec4_t objPosition;
296 vec4_t normalizedObjPosition;
297 vec4_t spotDir;
298 vec4_t normalizedSpotDir;
299 GLfixed spotExp;
300 GLfixed spotCutoff;
301 GLfixed spotCutoffCosine;
302 GLfixed attenuation[3];
303 GLfixed rConstAttenuation;
327 light_t lights[OGLES_MAX_LIGHTS]; argument