Lines Matching refs:en
218 uint32_t en = c->lighting.enabledLights; in validate_light_mvi() local
220 while (en) { in validate_light_mvi()
221 const int i = 31 - gglClz(en); in validate_light_mvi()
222 en &= ~(1<<i); in validate_light_mvi()
247 uint32_t en = c->lighting.enabledLights; in validate_light() local
248 while (en) { in validate_light()
249 const int i = 31 - gglClz(en); in validate_light()
250 en &= ~(1<<i); in validate_light()
319 uint32_t en = c->lighting.enabledLights; in lightVertexMaterial() local
320 while (en) { in lightVertexMaterial()
321 const int i = 31 - gglClz(en); in lightVertexMaterial()
322 en &= ~(1<<i); in lightVertexMaterial()
350 uint32_t en = c->lighting.enabledLights; in lightVertex() local
351 if (ggl_likely(en)) { in lightVertex()
372 while (en) { in lightVertex()
373 const int i = 31 - gglClz(en); in lightVertex()
374 en &= ~(1<<i); in lightVertex()