Lines Matching refs:targetFlags
1373 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked() local
1375 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1378 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1380 targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED; in findTouchedWindowTargetsLocked()
1396 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked()
1442 int32_t targetFlags = InputTarget::FLAG_FOREGROUND in findTouchedWindowTargetsLocked() local
1445 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1448 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1455 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked()
1487 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
1519 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) { in findTouchedWindowTargetsLocked()
1532 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
1575 addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags, in findTouchedWindowTargetsLocked()
1643 if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) { in findTouchedWindowTargetsLocked()
1693 int32_t targetFlags, BitSet32 pointerIds, std::vector<InputTarget>& inputTargets) { in addWindowTargetLocked() argument
1703 target.flags = targetFlags; in addWindowTargetLocked()
2097 if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) { in enqueueDispatchEntryLocked()
2100 if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED) { in enqueueDispatchEntryLocked()
2202 && !(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) { in startDispatchCycleLocked()
2220 if (dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS) { in startDispatchCycleLocked()
3503 int32_t oldTargetFlags = touchedWindow.targetFlags; in transferTouchFocus()
3630 touchedWindow.targetFlags); in dumpDispatchStateLocked()
3775 entry->targetFlags, entry->resolvedAction, in dumpDispatchStateLocked()
3791 entry->targetFlags, entry->resolvedAction, in dumpDispatchStateLocked()
4639 int32_t targetFlags, float xOffset, float yOffset, float globalScaleFactor, in DispatchEntry() argument
4642 eventEntry(eventEntry), targetFlags(targetFlags), in DispatchEntry()
5123 int32_t targetFlags, BitSet32 pointerIds) { in addOrUpdateWindow() argument
5124 if (targetFlags & InputTarget::FLAG_SPLIT) { in addOrUpdateWindow()
5131 touchedWindow.targetFlags |= targetFlags; in addOrUpdateWindow()
5132 if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) { in addOrUpdateWindow()
5133 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS; in addOrUpdateWindow()
5142 touchedWindow.targetFlags = targetFlags; in addOrUpdateWindow()
5186 if (window.targetFlags & (InputTarget::FLAG_DISPATCH_AS_IS in filterNonAsIsTouchWindows()
5188 window.targetFlags &= ~InputTarget::FLAG_DISPATCH_MASK; in filterNonAsIsTouchWindows()
5189 window.targetFlags |= InputTarget::FLAG_DISPATCH_AS_IS; in filterNonAsIsTouchWindows()
5205 if (window.targetFlags & InputTarget::FLAG_FOREGROUND) { in getFirstForegroundWindowHandle()
5216 if (window.targetFlags & InputTarget::FLAG_FOREGROUND) { in isSlippery()