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Lines Matching refs:transactionFlags

1708     uint32_t transactionFlags = peekTransactionFlags();  in handleMessageTransaction()  local
1712 bool runHandleTransaction = transactionFlags && in handleMessageTransaction()
1713 ((transactionFlags != eTransactionFlushNeeded) || flushedATransaction); in handleMessageTransaction()
2493 void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) in handleTransaction() argument
2513 transactionFlags = getTransactionFlags(eTransactionMask); in handleTransaction()
2514 handleTransactionLocked(transactionFlags); in handleTransaction()
2783 void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) in handleTransactionLocked() argument
2795 if ((transactionFlags & eTraversalNeeded) || mTraversalNeededMainThread) { in handleTransactionLocked()
2815 if (transactionFlags & eDisplayTransactionNeeded) { in handleTransactionLocked()
2820 if (transactionFlags & (eDisplayLayerStackChanged|eDisplayTransactionNeeded)) { in handleTransactionLocked()
3720 uint32_t transactionFlags = 0; in applyTransactionState() local
3739 transactionFlags |= setDisplayStateLocked(display); in applyTransactionState()
3762 transactionFlags |= clientStateFlags; in applyTransactionState()
3764 transactionFlags |= addInputWindowCommands(inputWindowCommands); in applyTransactionState()
3774 if (transactionFlags == 0 && in applyTransactionState()
3776 transactionFlags = eTransactionNeeded; in applyTransactionState()
3781 if (isMainThread && (transactionFlags & eTraversalNeeded)) { in applyTransactionState()
3782 transactionFlags = transactionFlags & (~eTraversalNeeded); in applyTransactionState()
3786 if (transactionFlags) { in applyTransactionState()
3794 setTransactionFlags(transactionFlags, start); in applyTransactionState()