Lines Matching refs:high
17 define <4 x float> @_Z5clampDv4_fS_S_(<4 x float> %in, <4 x float> %low, <4 x float> %high) nounwin…
18 …%1 = tail call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %in, <4 x float> %high) nounwind readn…
23 define <3 x float> @_Z5clampDv3_fS_S_(<3 x float> %in, <3 x float> %low, <3 x float> %high) nounwin…
26 %3 = shufflevector <3 x float> %high, <3 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
32 define <2 x float> @_Z5clampDv2_fS_S_(<2 x float> %in, <2 x float> %low, <2 x float> %high) nounwin…
35 %3 = shufflevector <2 x float> %high, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
41 define float @_Z5clampfff(float %in, float %low, float %high) nounwind readnone alwaysinline {
44 %3 = insertelement <4 x float> undef, float %high, i32 0
51 define <4 x float> @_Z5clampDv4_fff(<4 x float> %in, float %low, float %high) nounwind readonly {
56 %5 = insertelement <4 x float> undef, float %high, i32 0
57 %6 = insertelement <4 x float> %5, float %high, i32 1
58 %7 = insertelement <4 x float> %6, float %high, i32 2
59 %8 = insertelement <4 x float> %7, float %high, i32 3
64 define <3 x float> @_Z5clampDv3_fff(<3 x float> %in, float %low, float %high) nounwind readonly {
68 %4 = insertelement <3 x float> undef, float %high, i32 0
69 %5 = insertelement <3 x float> %4, float %high, i32 1
70 %6 = insertelement <3 x float> %5, float %high, i32 2
75 define <2 x float> @_Z5clampDv2_fff(<2 x float> %in, float %low, float %high) nounwind readonly {
78 %3 = insertelement <2 x float> undef, float %high, i32 0
79 %4 = insertelement <2 x float> %3, float %high, i32 1