Lines Matching refs:vs
172 * TODO: clearly define baseAlloc vs subAlloc
1013 * @param vs Script to be invoked
1017 scriptInvoke(Script vs, uint32_t slot);
1022 * @param vs Script to be invoked
1027 scriptInvokeV(Script vs, uint32_t slot, vec<uint8_t> data);
1035 * @param vs Script
1043 scriptForEach(Script vs, uint32_t slot, vec<Allocation> vains,
1049 * @param vs Script
1056 scriptReduce(Script vs, uint32_t slot, vec<Allocation> vains,
1062 * @param vs RenderScript Script
1067 scriptSetVarI(Script vs, uint32_t slot, int32_t value);
1072 * @param vs RenderScript Script
1077 scriptSetVarObj( Script vs, uint32_t slot, ObjectBase obj);
1082 * @param vs RenderScript Script
1087 scriptSetVarJ(Script vs, uint32_t slot, int64_t value);
1092 * @param vs RenderScript Script
1097 scriptSetVarF(Script vs, uint32_t slot, float value);
1102 * @param vs RenderScript Script
1107 scriptSetVarD(Script vs, uint32_t slot, double value);
1112 * @param vs RenderScript Script
1117 scriptSetVarV(Script vs, uint32_t slot, vec<uint8_t> data);
1124 * @param vs RenderScript Script
1130 scriptGetVarV(Script vs, uint32_t slot, Size len)
1140 * @param vs RenderScript Script
1147 scriptSetVarVE(Script vs, uint32_t slot, vec<uint8_t> data, Element ve,