Lines Matching refs:ADD
203 ADD(AL, 0, dx, fragment.reg, dx); in build_iterated_color()
348 ADD(AL, 0, Rx, Rx, reg_imm(txPtr.reg, ASR, 16)); // x += (s>>16) in init_textures()
350 ADD(AL, 0, Ry, Ry, reg_imm(txPtr.reg, ASR, 16)); // y += (t>>16) in init_textures()
601 ADD(AL, 0, s.reg, s.reg, dsdx); in build_textures()
602 ADD(AL, 0, t.reg, t.reg, dtdx); in build_textures()
660 ADD(AL, 0, txPtr.reg, txPtr.reg, imm(txPtr.size>>3)); in build_iterate_texture_coordinates()
675 ADD(AL, 0, s, s, dsdx); in build_iterate_texture_coordinates()
676 ADD(AL, 0, t, t, dtdx); in build_iterate_texture_coordinates()
718 ADD(AL, 0, offset, lb, rt); in filter8()
819 ADD(AL, 0, offset, offset, u); in filter16()
827 ADD(AL, 0, u, u, imm(1<<(adjust-1))); in filter16()
842 ADD(AL, 0, u, u, imm(1<<(adjust-1))); in filter16()
856 ADD(AL, 0, u, u, imm(1<<(adjust-1))); in filter16()
909 ADD(AL, 0, offset, offset, u); in filter32()
916 ADD(AL, 0, u, u, imm(1<<(adjust-1))); in filter32()
932 ADD(AL, 0, u, u, imm(1<<(adjust-1))); in filter32()
947 ADD(AL, 0, u, u, imm(1<<(adjust-1))); in filter32()
1112 ADD(AL, 0, dest.reg, inReg, reg_imm(inReg, LSR, Ni-1)); in modulate()
1131 ADD(AL, 0, t, texel.reg, reg_imm(texel.reg, LSR, Nt-1)); in modulate()
1176 ADD(AL, 0, factor.reg, factor.reg, reg_imm(factor.reg, LSR, factor.s-1)); in decal()
1214 ADD(AL, 0, factor.reg, factor.reg, reg_imm(factor.reg, LSR, factor.s-1)); in blend()
1248 ADD(AL, 0, dest.reg, texel.reg, in add()
1251 ADD(AL, 0, dest.reg, texel.reg, incomingTemp.reg); in add()