Lines Matching refs:ASR
102 BIC(AL, 0, c, c, reg_imm(c, ASR, 31)); in init_iterated_color()
221 reg_imm(fragment.reg, ASR, 31)); in build_iterated_color()
348 ADD(AL, 0, Rx, Rx, reg_imm(txPtr.reg, ASR, 16)); // x += (s>>16) in init_textures()
350 ADD(AL, 0, Ry, Ry, reg_imm(txPtr.reg, ASR, 16)); // y += (t>>16) in init_textures()
528 MOV(AL, 1, u, reg_imm(u, ASR, FRAC_BITS)); in build_textures()
549 CMP(AL, width, reg_imm(u, ASR, FRAC_BITS)); in build_textures()
553 MOV(AL, 1, u, reg_imm(u, ASR, FRAC_BITS)); in build_textures()
563 MOV(AL, 1, v, reg_imm(v, ASR, FRAC_BITS)); in build_textures()
573 CMP(AL, height, reg_imm(v, ASR, FRAC_BITS)); in build_textures()
581 MOV(AL, 1, v, reg_imm(v, ASR, FRAC_BITS)); in build_textures()
1046 MOV(AL, 0, d, reg_imm(coord, ASR, 16-tx_linear)); in wrapping()
1049 MOV(AL, 0, d, reg_imm(coord, ASR, 16)); in wrapping()
1050 BIC(AL, 0, d, d, reg_imm(d, ASR, 31)); in wrapping()
1085 AND(AL, 0, dest.reg, texel.reg, reg_imm(dest.reg, ASR, 31)); in modulate()