Lines Matching refs:height
464 int height = scratches.obtain(); in build_textures() local
472 CONTEXT_LOAD(height, generated_vars.texture[i].height); in build_textures()
500 wrapping(v, t.reg, height, tmu.twrap, FRAC_BITS); in build_textures()
522 SUB(AL, 0, height, height, imm(1)); in build_textures()
564 MOV(MI, 0, v, height); in build_textures()
565 CMP(AL, v, height); in build_textures()
566 MOV(LT, 0, height, imm(1 << shift)); in build_textures()
568 MOV(GE, 0, height, reg_imm(height, LSL, shift)); in build_textures()
569 RSB(GE, 0, height, height, imm(0)); in build_textures()
570 MUL(AL, 0, height, stride, height); in build_textures()
573 CMP(AL, height, reg_imm(v, ASR, FRAC_BITS)); in build_textures()
574 MOV(LE, 0, v, reg_imm(height, LSL, FRAC_BITS)); in build_textures()
575 MOV(LE, 0, height, imm(0)); in build_textures()
577 MOV(GT, 0, height, reg_imm(stride, LSL, shift)); in build_textures()
579 MOV(GT, 0, height, stride); in build_textures()
583 MOV(MI, 0, height, imm(0)); in build_textures()
585 CONTEXT_STORE(height, generated_vars.lb); in build_textures()
589 scratches.recycle(height); in build_textures()