Lines Matching refs:mTextureMachine
125 parts.packed = (!mTextureMachine.mask && !mBlending in init_iterated_color()
266 mTextureMachine.mask = 0; in decodeTMUNeeds()
267 mTextureMachine.activeUnits = 0; in decodeTMUNeeds()
269 texture_unit_t& tmu = mTextureMachine.tmu[i]; in decodeTMUNeeds()
295 mTextureMachine.activeUnits++; in decodeTMUNeeds()
312 mTextureMachine.mask |= tmu.mask; in decodeTMUNeeds()
316 mTextureMachine.replaced = replaced; in decodeTMUNeeds()
317 mTextureMachine.directTexture = 0; in decodeTMUNeeds()
330 if (mTextureMachine.mask) { in init_textures()
336 const bool multiTexture = mTextureMachine.activeUnits > 1; in init_textures()
338 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in init_textures()
392 mTextureMachine.replaced == tmu.mask) in init_textures()
394 mTextureMachine.directTexture = i + 1; in init_textures()
407 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_textures()
431 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_textures()
652 const texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_iterate_texture_coordinates()
975 const bool multiTexture = mTextureMachine.activeUnits > 1; in build_texture_environment()
977 texture_unit_t& tmu = mTextureMachine.tmu[i]; in build_texture_environment()