Lines Matching refs:obtain
72 const int t0 = (parts.reload & 1) ? scratches.obtain() : 0; in init_iterated_color()
73 const int t1 = (parts.reload & 2) ? scratches.obtain() : 0; in init_iterated_color()
98 int end = scratches.obtain(); in init_iterated_color()
183 fragment.setTo( regs.obtain(), 0, 32, CORRUPTIBLE); in build_iterated_color()
200 int dx = scratches.obtain(); in build_iterated_color()
371 int ydsdy = scratches.obtain(); in init_textures()
372 int ydtdy = scratches.obtain(); in init_textures()
443 texel.setTo(regs.obtain(), &tmu.format); in build_textures()
451 s.reg = scratches.obtain(); in build_textures()
452 t.reg = scratches.obtain(); in build_textures()
461 int u = scratches.obtain(); in build_textures()
462 int v = scratches.obtain(); in build_textures()
463 int width = scratches.obtain(); in build_textures()
464 int height = scratches.obtain(); in build_textures()
506 U = scratches.obtain(); in build_textures()
507 V = scratches.obtain(); in build_textures()
593 int dsdx = scratches.obtain(); in build_textures()
594 int dtdx = scratches.obtain(); in build_textures()
614 texel.setTo(regs.obtain(), &tmu.format); in build_textures()
616 int stride = scratches.obtain(); in build_textures()
666 s = scratches.obtain(); in build_iterate_texture_coordinates()
667 t = scratches.obtain(); in build_iterate_texture_coordinates()
671 int dsdx = scratches.obtain(); in build_iterate_texture_coordinates()
672 int dtdx = scratches.obtain(); in build_iterate_texture_coordinates()
705 int pixel= scratches.obtain(); in filter8()
706 int d = scratches.obtain(); in filter8()
707 int u = scratches.obtain(); in filter8()
708 int k = scratches.obtain(); in filter8()
709 int rt = scratches.obtain(); in filter8()
710 int lb = scratches.obtain(); in filter8()
810 int pixel= scratches.obtain(); in filter16()
811 int d = scratches.obtain(); in filter16()
812 int u = scratches.obtain(); in filter16()
813 int k = scratches.obtain(); in filter16()
893 int pixel= scratches.obtain(); in filter32()
894 int dh = scratches.obtain(); in filter32()
895 int u = scratches.obtain(); in filter32()
896 int k = scratches.obtain(); in filter32()
898 int temp = scratches.obtain(); in filter32()
899 int dl = scratches.obtain(); in filter32()
900 int mask = scratches.obtain(); in filter32()
991 texel.reg = scratches.obtain(); in build_texture_environment()
1065 integer_t texel(locals.obtain(), 32, CORRUPTIBLE); in modulate()
1130 t = scratches.obtain(); in modulate()
1158 integer_t texel(locals.obtain(), 32, CORRUPTIBLE); in decal()
1159 integer_t factor(locals.obtain(), 32, CORRUPTIBLE); in decal()
1195 integer_t color(locals.obtain(), 8, CORRUPTIBLE); in blend()
1196 integer_t factor(locals.obtain(), 32, CORRUPTIBLE); in blend()
1233 texel.reg = locals.obtain(); in add()
1242 incomingTemp.reg = locals.obtain(); in add()