Lines Matching refs:context_t
57 static void ggl_init_procs(context_t* c);
58 static void ggl_set_scissor(context_t* c);
60 static void ggl_enable_blending(context_t* c, int enable);
61 static void ggl_enable_scissor_test(context_t* c, int enable);
62 static void ggl_enable_alpha_test(context_t* c, int enable);
63 static void ggl_enable_logic_op(context_t* c, int enable);
64 static void ggl_enable_dither(context_t* c, int enable);
65 static void ggl_enable_stencil_test(context_t* c, int enable);
66 static void ggl_enable_depth_test(context_t* c, int enable);
67 static void ggl_enable_aa(context_t* c, int enable);
68 static void ggl_enable_point_aa_nice(context_t* c, int enable);
69 static void ggl_enable_texture2d(context_t* c, int enable);
70 static void ggl_enable_w_lerp(context_t* c, int enable);
71 static void ggl_enable_fog(context_t* c, int enable);
85 void ggl_error(context_t* c, GGLenum error) in ggl_error()
159 static void enable_disable(context_t* c, GGLenum name, int en) in enable_disable()
290 static void ggl_enable_fog(context_t* c, int enable) in ggl_enable_fog()
596 void ggl_set_scissor(context_t* c) in ggl_set_scissor()
615 void ggl_enable_blending(context_t* c, int enable) in ggl_enable_blending()
625 void ggl_enable_scissor_test(context_t* c, int enable) in ggl_enable_scissor_test()
635 void ggl_enable_alpha_test(context_t* c, int enable) in ggl_enable_alpha_test()
645 void ggl_enable_logic_op(context_t* c, int enable) in ggl_enable_logic_op()
655 void ggl_enable_dither(context_t* c, int enable) in ggl_enable_dither()
665 void ggl_enable_stencil_test(context_t* /*c*/, int /*enable*/) in ggl_enable_stencil_test() argument
669 void ggl_enable_depth_test(context_t* c, int enable) in ggl_enable_depth_test()
681 void ggl_enable_aa(context_t* c, int enable) in ggl_enable_aa()
691 void ggl_enable_point_aa_nice(context_t* c, int enable) in ggl_enable_point_aa_nice()
701 void ggl_enable_w_lerp(context_t* c, int enable) in ggl_enable_w_lerp()
711 void ggl_enable_texture2d(context_t* c, int enable) in ggl_enable_texture2d()
738 void ggl_init_procs(context_t* c) in ggl_init_procs()
776 void ggl_init_context(context_t* c) in ggl_init_context()
778 memset(c, 0, sizeof(context_t)); in ggl_init_context()
801 void ggl_uninit_context(context_t* c) in ggl_uninit_context()
816 void* const base = malloc(sizeof(context_t) + 32); in gglInit()
819 context_t *c = (context_t *)((ptrdiff_t(base)+31) & ~0x1FL); in gglInit()