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Lines Matching refs:con

39 static void pointx_validate(void *con, const GGLcoord* c, GGLcoord r);
40 static void pointx(void *con, const GGLcoord* c, GGLcoord r);
41 static void aa_pointx(void *con, const GGLcoord* c, GGLcoord r);
42 static void aa_nice_pointx(void *con, const GGLcoord* c, GGLcoord r);
44 static void linex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w);
45 static void linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w);
46 static void aa_linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w);
59 static void trianglex_debug(void* con,
62 static void aapolyx(void* con,
138 void pointx_validate(void *con, const GGLcoord* v, GGLcoord rad) in pointx_validate() argument
140 GGL_CONTEXT(c, con); in pointx_validate()
151 c->procs.pointx(con, v, rad); in pointx_validate()
154 void pointx(void *con, const GGLcoord* v, GGLcoord rad) in pointx() argument
156 GGL_CONTEXT(c, con); in pointx()
205 void aa_nice_pointx(void *con, const GGLcoord* v, GGLcoord size) in aa_nice_pointx() argument
207 GGL_CONTEXT(c, con); in aa_nice_pointx()
270 void aa_pointx(void *con, const GGLcoord* v, GGLcoord size) in aa_pointx() argument
272 GGL_CONTEXT(c, con); in aa_pointx()
338 void linex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w) in linex_validate() argument
340 GGL_CONTEXT(c, con); in linex_validate()
347 c->procs.linex(con, v0, v1, w); in linex_validate()
350 static void linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width) in linex() argument
373 trianglex_big(con, v[0], v[1], v[2]); in linex()
374 trianglex_big(con, v[0], v[2], v[3]); in linex()
377 static void aa_linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width) in aa_linex() argument
401 aapolyx(con, v[0], 4); in aa_linex()
411 void recti_validate(void *con, GGLint l, GGLint t, GGLint r, GGLint b) in recti_validate() argument
413 GGL_CONTEXT(c, con); in recti_validate()
416 c->procs.recti(con, l, t, r, b); in recti_validate()
419 void recti(void* con, GGLint l, GGLint t, GGLint r, GGLint b) in recti() argument
421 GGL_CONTEXT(c, con); in recti()
462 static void trianglex_debug(void* con, in trianglex_debug() argument
465 GGL_CONTEXT(c, con); in trianglex_debug()
467 aa_trianglex(con,v0,v1,v2); in trianglex_debug()
469 trianglex_big(con,v0,v1,v2); in trianglex_debug()
473 linex(con, v0, v1, TRI_ONE); in trianglex_debug()
474 linex(con, v1, v2, TRI_ONE); in trianglex_debug()
475 linex(con, v2, v0, TRI_ONE); in trianglex_debug()
479 static void trianglex_xor(void* con, in trianglex_xor() argument
482 trianglex_big(con,v0,v1,v2); in trianglex_xor()
483 trianglex_small(con,v0,v1,v2); in trianglex_xor()
492 void trianglex_validate(void *con, in trianglex_validate() argument
495 GGL_CONTEXT(c, con); in trianglex_validate()
502 c->procs.trianglex(con, v0, v1, v2); in trianglex_validate()
507 void trianglex_small(void* con, in trianglex_small() argument
510 GGL_CONTEXT(c, con); in trianglex_small()
760 void trianglex_big(void* con, in trianglex_big() argument
763 GGL_CONTEXT(c, con); in trianglex_big()
811 void aa_trianglex(void* con, in aa_trianglex() argument
815 aapolyx(con, pts, 3); in aa_trianglex()
942 void aapolyx(void* con, in aapolyx() argument
952 GGL_CONTEXT(c, con); in aapolyx()