Lines Matching refs:xc
160 GGLcoord xc = v[0]; in pointx() local
163 xc = TRI_FLOOR(xc) + TRI_HALF; in pointx()
166 xc = TRI_ROUND(xc); in pointx()
169 GGLint l = (xc - halfSize) >> TRI_FRACTION_BITS; in pointx()
171 GGLint r = (xc + halfSize) >> TRI_FRACTION_BITS; in pointx()
233 int xc = r - l; in aa_nice_pointx() local
235 if (xc>0 && yc>0) { in aa_nice_pointx()
298 int xc = r - l; in aa_pointx() local
300 if (xc>0 && yc>0) { in aa_pointx()
433 int xc = r - l; in recti() local
435 if (xc>0 && yc>0) { in recti()