/* Copyright (C) 2017 The Android Open Source Project * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This file implements interfaces from the file jvmti.h. This implementation * is licensed under the same terms as the file jvmti.h. The * copyright and license information for the file jvmti.h follows. * * Copyright (c) 2003, 2011, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #include "ti_thread.h" #include #include #include "art_field-inl.h" #include "art_jvmti.h" #include "base/mutex.h" #include "deopt_manager.h" #include "events-inl.h" #include "gc/system_weak.h" #include "gc/collector_type.h" #include "gc/gc_cause.h" #include "gc/scoped_gc_critical_section.h" #include "gc_root-inl.h" #include "jni/jni_internal.h" #include "mirror/class.h" #include "mirror/object-inl.h" #include "mirror/string.h" #include "mirror/throwable.h" #include "nativehelper/scoped_local_ref.h" #include "nativehelper/scoped_utf_chars.h" #include "obj_ptr.h" #include "runtime.h" #include "runtime_callbacks.h" #include "scoped_thread_state_change-inl.h" #include "thread-current-inl.h" #include "thread_list.h" #include "ti_phase.h" #include "well_known_classes.h" namespace openjdkjvmti { static const char* kJvmtiTlsKey = "JvmtiTlsKey"; art::ArtField* ThreadUtil::context_class_loader_ = nullptr; ScopedNoUserCodeSuspension::ScopedNoUserCodeSuspension(art::Thread* self) : self_(self) { DCHECK_EQ(self, art::Thread::Current()); // Loop until we both have the user_code_suspension_locK_ and don't have any pending user_code // suspensions. do { art::Locks::user_code_suspension_lock_->AssertNotHeld(self_); ThreadUtil::SuspendCheck(self_); art::Locks::user_code_suspension_lock_->ExclusiveLock(self_); if (ThreadUtil::WouldSuspendForUserCodeLocked(self_)) { art::Locks::user_code_suspension_lock_->ExclusiveUnlock(self_); continue; } art::Locks::user_code_suspension_lock_->AssertHeld(self_); return; } while (true); } ScopedNoUserCodeSuspension::~ScopedNoUserCodeSuspension() { art::Locks::user_code_suspension_lock_->ExclusiveUnlock(self_); } struct ThreadCallback : public art::ThreadLifecycleCallback { jthread GetThreadObject(art::Thread* self) REQUIRES_SHARED(art::Locks::mutator_lock_) { if (self->GetPeer() == nullptr) { return nullptr; } return self->GetJniEnv()->AddLocalReference(self->GetPeer()); } template void Post(art::Thread* self) REQUIRES_SHARED(art::Locks::mutator_lock_) { DCHECK_EQ(self, art::Thread::Current()); ScopedLocalRef thread(self->GetJniEnv(), GetThreadObject(self)); art::ScopedThreadSuspension sts(self, art::ThreadState::kNative); event_handler->DispatchEvent(self, reinterpret_cast(self->GetJniEnv()), thread.get()); } void ThreadStart(art::Thread* self) override REQUIRES_SHARED(art::Locks::mutator_lock_) { // Needs to be checked first because we might start these threads before we actually send the // VMInit event. if (self->IsSystemDaemon()) { // System daemon threads are things like the finalizer or gc thread. It would be dangerous to // allow agents to get in the way of these threads starting up. These threads include things // like the HeapTaskDaemon and the finalizer daemon. // // This event can happen during the time before VMInit or just after zygote fork. Since the // second is hard to distinguish we unfortunately cannot really check the state here. return; } if (!started) { // Runtime isn't started. We only expect at most the signal handler or JIT threads to be // started here. if (art::kIsDebugBuild) { std::string name; self->GetThreadName(name); if (name != "JDWP" && name != "Signal Catcher" && !android::base::StartsWith(name, "Jit thread pool") && !android::base::StartsWith(name, "Runtime worker thread")) { LOG(FATAL) << "Unexpected thread before start: " << name << " id: " << self->GetThreadId(); } } return; } Post(self); } void ThreadDeath(art::Thread* self) override REQUIRES_SHARED(art::Locks::mutator_lock_) { Post(self); } EventHandler* event_handler = nullptr; bool started = false; }; ThreadCallback gThreadCallback; void ThreadUtil::Register(EventHandler* handler) { art::Runtime* runtime = art::Runtime::Current(); gThreadCallback.started = runtime->IsStarted(); gThreadCallback.event_handler = handler; art::ScopedThreadStateChange stsc(art::Thread::Current(), art::ThreadState::kWaitingForDebuggerToAttach); art::ScopedSuspendAll ssa("Add thread callback"); runtime->GetRuntimeCallbacks()->AddThreadLifecycleCallback(&gThreadCallback); } void ThreadUtil::VMInitEventSent() { // We should have already started. DCHECK(gThreadCallback.started); // We moved to VMInit. Report the main thread as started (it was attached early, and must not be // reported until Init. gThreadCallback.Post(art::Thread::Current()); } static void WaitForSystemDaemonStart(art::Thread* self) REQUIRES_SHARED(art::Locks::mutator_lock_) { { art::ScopedThreadStateChange strc(self, art::kNative); JNIEnv* jni = self->GetJniEnv(); jni->CallStaticVoidMethod(art::WellKnownClasses::java_lang_Daemons, art::WellKnownClasses::java_lang_Daemons_waitForDaemonStart); } if (self->IsExceptionPending()) { LOG(WARNING) << "Exception occurred when waiting for system daemons to start: " << self->GetException()->Dump(); self->ClearException(); } } void ThreadUtil::CacheData() { // We must have started since it is now safe to cache our data; gThreadCallback.started = true; art::Thread* self = art::Thread::Current(); art::ScopedObjectAccess soa(self); art::ObjPtr thread_class = soa.Decode(art::WellKnownClasses::java_lang_Thread); CHECK(thread_class != nullptr); context_class_loader_ = thread_class->FindDeclaredInstanceField("contextClassLoader", "Ljava/lang/ClassLoader;"); CHECK(context_class_loader_ != nullptr); // Now wait for all required system threads to come up before allowing the rest of loading to // continue. WaitForSystemDaemonStart(self); } void ThreadUtil::Unregister() { art::ScopedThreadStateChange stsc(art::Thread::Current(), art::ThreadState::kWaitingForDebuggerToAttach); art::ScopedSuspendAll ssa("Remove thread callback"); art::Runtime* runtime = art::Runtime::Current(); runtime->GetRuntimeCallbacks()->RemoveThreadLifecycleCallback(&gThreadCallback); } jvmtiError ThreadUtil::GetCurrentThread(jvmtiEnv* env ATTRIBUTE_UNUSED, jthread* thread_ptr) { art::Thread* self = art::Thread::Current(); art::ScopedObjectAccess soa(self); jthread thread_peer; if (self->IsStillStarting()) { thread_peer = nullptr; } else { thread_peer = soa.AddLocalReference(self->GetPeer()); } *thread_ptr = thread_peer; return ERR(NONE); } // Get the native thread. The spec says a null object denotes the current thread. bool ThreadUtil::GetNativeThread(jthread thread, const art::ScopedObjectAccessAlreadyRunnable& soa, /*out*/ art::Thread** thr, /*out*/ jvmtiError* err) { if (thread == nullptr) { *thr = art::Thread::Current(); return true; } else if (!soa.Env()->IsInstanceOf(thread, art::WellKnownClasses::java_lang_Thread)) { *err = ERR(INVALID_THREAD); return false; } else { *thr = art::Thread::FromManagedThread(soa, thread); return true; } } bool ThreadUtil::GetAliveNativeThread(jthread thread, const art::ScopedObjectAccessAlreadyRunnable& soa, /*out*/ art::Thread** thr, /*out*/ jvmtiError* err) { if (!GetNativeThread(thread, soa, thr, err)) { return false; } else if (*thr == nullptr || (*thr)->GetState() == art::ThreadState::kTerminated) { *err = ERR(THREAD_NOT_ALIVE); return false; } else { return true; } } jvmtiError ThreadUtil::GetThreadInfo(jvmtiEnv* env, jthread thread, jvmtiThreadInfo* info_ptr) { if (info_ptr == nullptr) { return ERR(NULL_POINTER); } if (!PhaseUtil::IsLivePhase()) { return JVMTI_ERROR_WRONG_PHASE; } art::Thread* self = art::Thread::Current(); art::ScopedObjectAccess soa(self); art::MutexLock mu(self, *art::Locks::thread_list_lock_); art::Thread* target; jvmtiError err = ERR(INTERNAL); if (!GetNativeThread(thread, soa, &target, &err)) { return err; } JvmtiUniquePtr name_uptr; if (target != nullptr) { // Have a native thread object, this thread is alive. std::string name; target->GetThreadName(name); jvmtiError name_result; name_uptr = CopyString(env, name.c_str(), &name_result); if (name_uptr == nullptr) { return name_result; } info_ptr->name = name_uptr.get(); info_ptr->priority = target->GetNativePriority(); info_ptr->is_daemon = target->IsDaemon(); art::ObjPtr peer = target->GetPeerFromOtherThread(); // ThreadGroup. if (peer != nullptr) { art::ArtField* f = art::jni::DecodeArtField(art::WellKnownClasses::java_lang_Thread_group); CHECK(f != nullptr); art::ObjPtr group = f->GetObject(peer); info_ptr->thread_group = group == nullptr ? nullptr : soa.AddLocalReference(group); } else { info_ptr->thread_group = nullptr; } // Context classloader. DCHECK(context_class_loader_ != nullptr); art::ObjPtr ccl = peer != nullptr ? context_class_loader_->GetObject(peer) : nullptr; info_ptr->context_class_loader = ccl == nullptr ? nullptr : soa.AddLocalReference(ccl); } else { // Only the peer. This thread has either not been started, or is dead. Read things from // the Java side. art::ObjPtr peer = soa.Decode(thread); // Name. { art::ArtField* f = art::jni::DecodeArtField(art::WellKnownClasses::java_lang_Thread_name); CHECK(f != nullptr); art::ObjPtr name = f->GetObject(peer); std::string name_cpp; const char* name_cstr; if (name != nullptr) { name_cpp = name->AsString()->ToModifiedUtf8(); name_cstr = name_cpp.c_str(); } else { name_cstr = ""; } jvmtiError name_result; name_uptr = CopyString(env, name_cstr, &name_result); if (name_uptr == nullptr) { return name_result; } info_ptr->name = name_uptr.get(); } // Priority. { art::ArtField* f = art::jni::DecodeArtField(art::WellKnownClasses::java_lang_Thread_priority); CHECK(f != nullptr); info_ptr->priority = static_cast(f->GetInt(peer)); } // Daemon. { art::ArtField* f = art::jni::DecodeArtField(art::WellKnownClasses::java_lang_Thread_daemon); CHECK(f != nullptr); info_ptr->is_daemon = f->GetBoolean(peer) == 0 ? JNI_FALSE : JNI_TRUE; } // ThreadGroup. { art::ArtField* f = art::jni::DecodeArtField(art::WellKnownClasses::java_lang_Thread_group); CHECK(f != nullptr); art::ObjPtr group = f->GetObject(peer); info_ptr->thread_group = group == nullptr ? nullptr : soa.AddLocalReference(group); } // Context classloader. DCHECK(context_class_loader_ != nullptr); art::ObjPtr ccl = peer != nullptr ? context_class_loader_->GetObject(peer) : nullptr; info_ptr->context_class_loader = ccl == nullptr ? nullptr : soa.AddLocalReference(ccl); } name_uptr.release(); return ERR(NONE); } struct InternalThreadState { art::Thread* native_thread; art::ThreadState art_state; int thread_user_code_suspend_count; }; // Return the thread's (or current thread, if null) thread state. static InternalThreadState GetNativeThreadState(art::Thread* target) REQUIRES_SHARED(art::Locks::mutator_lock_) REQUIRES(art::Locks::thread_list_lock_, art::Locks::user_code_suspension_lock_) { InternalThreadState thread_state = {}; art::MutexLock tscl_mu(art::Thread::Current(), *art::Locks::thread_suspend_count_lock_); thread_state.native_thread = target; if (target == nullptr || target->IsStillStarting()) { thread_state.art_state = art::ThreadState::kStarting; thread_state.thread_user_code_suspend_count = 0; } else { thread_state.art_state = target->GetState(); thread_state.thread_user_code_suspend_count = target->GetUserCodeSuspendCount(); } return thread_state; } static jint GetJvmtiThreadStateFromInternal(const InternalThreadState& state) { art::ThreadState internal_thread_state = state.art_state; jint jvmti_state = JVMTI_THREAD_STATE_ALIVE; if (state.thread_user_code_suspend_count != 0) { // Suspended can be set with any thread state so check it here. Even if the thread isn't in // kSuspended state it will move to that once it hits a checkpoint so we can still set this. jvmti_state |= JVMTI_THREAD_STATE_SUSPENDED; // Note: We do not have data about the previous state. Otherwise we should load the previous // state here. } if (state.native_thread->IsInterrupted()) { // Interrupted can be set with any thread state so check it here. jvmti_state |= JVMTI_THREAD_STATE_INTERRUPTED; } // Enumerate all the thread states and fill in the other bits. This contains the results of // following the decision tree in the JVMTI spec GetThreadState documentation. switch (internal_thread_state) { case art::ThreadState::kRunnable: case art::ThreadState::kWaitingWeakGcRootRead: case art::ThreadState::kSuspended: // These are all simply runnable. // kRunnable is self-explanatory. // kWaitingWeakGcRootRead is set during some operations with strings due to the intern-table // so we want to keep it marked as runnable. // kSuspended we don't mark since if we don't have a user_code_suspend_count then it is done // by the GC and not a JVMTI suspension, which means it cannot be removed by ResumeThread. jvmti_state |= JVMTI_THREAD_STATE_RUNNABLE; break; case art::ThreadState::kNative: // kNative means native and runnable. Technically THREAD_STATE_IN_NATIVE can be set with any // state but we don't have the information to know if it should be present for any but the // kNative state. jvmti_state |= (JVMTI_THREAD_STATE_IN_NATIVE | JVMTI_THREAD_STATE_RUNNABLE); break; case art::ThreadState::kBlocked: // Blocked is one of the top level states so it sits alone. jvmti_state |= JVMTI_THREAD_STATE_BLOCKED_ON_MONITOR_ENTER; break; case art::ThreadState::kWaiting: // Object.wait() so waiting, indefinitely, in object.wait. jvmti_state |= (JVMTI_THREAD_STATE_WAITING | JVMTI_THREAD_STATE_WAITING_INDEFINITELY | JVMTI_THREAD_STATE_IN_OBJECT_WAIT); break; case art::ThreadState::kTimedWaiting: // Object.wait(long) so waiting, with timeout, in object.wait. jvmti_state |= (JVMTI_THREAD_STATE_WAITING | JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT | JVMTI_THREAD_STATE_IN_OBJECT_WAIT); break; case art::ThreadState::kSleeping: // In object.sleep. This is a timed wait caused by sleep. jvmti_state |= (JVMTI_THREAD_STATE_WAITING | JVMTI_THREAD_STATE_WAITING_WITH_TIMEOUT | JVMTI_THREAD_STATE_SLEEPING); break; // TODO We might want to print warnings if we have the debugger running while JVMTI agents are // attached. case art::ThreadState::kWaitingForDebuggerSend: case art::ThreadState::kWaitingForDebuggerToAttach: case art::ThreadState::kWaitingInMainDebuggerLoop: case art::ThreadState::kWaitingForDebuggerSuspension: case art::ThreadState::kWaitingForLockInflation: case art::ThreadState::kWaitingForTaskProcessor: case art::ThreadState::kWaitingForGcToComplete: case art::ThreadState::kWaitingForCheckPointsToRun: case art::ThreadState::kWaitingPerformingGc: case art::ThreadState::kWaitingForJniOnLoad: case art::ThreadState::kWaitingInMainSignalCatcherLoop: case art::ThreadState::kWaitingForSignalCatcherOutput: case art::ThreadState::kWaitingForDeoptimization: case art::ThreadState::kWaitingForMethodTracingStart: case art::ThreadState::kWaitingForVisitObjects: case art::ThreadState::kWaitingForGetObjectsAllocated: case art::ThreadState::kWaitingForGcThreadFlip: case art::ThreadState::kNativeForAbort: // All of these are causing the thread to wait for an indeterminate amount of time but isn't // caused by sleep, park, or object#wait. jvmti_state |= (JVMTI_THREAD_STATE_WAITING | JVMTI_THREAD_STATE_WAITING_INDEFINITELY); break; case art::ThreadState::kStarting: case art::ThreadState::kTerminated: // We only call this if we are alive so we shouldn't see either of these states. LOG(FATAL) << "Should not be in state " << internal_thread_state; UNREACHABLE(); } // TODO: PARKED. We'll have to inspect the stack. return jvmti_state; } static jint GetJavaStateFromInternal(const InternalThreadState& state) { switch (state.art_state) { case art::ThreadState::kTerminated: return JVMTI_JAVA_LANG_THREAD_STATE_TERMINATED; case art::ThreadState::kRunnable: case art::ThreadState::kNative: case art::ThreadState::kWaitingWeakGcRootRead: case art::ThreadState::kSuspended: return JVMTI_JAVA_LANG_THREAD_STATE_RUNNABLE; case art::ThreadState::kTimedWaiting: case art::ThreadState::kSleeping: return JVMTI_JAVA_LANG_THREAD_STATE_TIMED_WAITING; case art::ThreadState::kBlocked: return JVMTI_JAVA_LANG_THREAD_STATE_BLOCKED; case art::ThreadState::kStarting: return JVMTI_JAVA_LANG_THREAD_STATE_NEW; case art::ThreadState::kWaiting: case art::ThreadState::kWaitingForTaskProcessor: case art::ThreadState::kWaitingForLockInflation: case art::ThreadState::kWaitingForGcToComplete: case art::ThreadState::kWaitingPerformingGc: case art::ThreadState::kWaitingForCheckPointsToRun: case art::ThreadState::kWaitingForDebuggerSend: case art::ThreadState::kWaitingForDebuggerToAttach: case art::ThreadState::kWaitingInMainDebuggerLoop: case art::ThreadState::kWaitingForDebuggerSuspension: case art::ThreadState::kWaitingForDeoptimization: case art::ThreadState::kWaitingForGetObjectsAllocated: case art::ThreadState::kWaitingForJniOnLoad: case art::ThreadState::kWaitingForSignalCatcherOutput: case art::ThreadState::kWaitingInMainSignalCatcherLoop: case art::ThreadState::kWaitingForMethodTracingStart: case art::ThreadState::kWaitingForVisitObjects: case art::ThreadState::kWaitingForGcThreadFlip: case art::ThreadState::kNativeForAbort: return JVMTI_JAVA_LANG_THREAD_STATE_WAITING; } LOG(FATAL) << "Unreachable"; UNREACHABLE(); } // Suspends the current thread if it has any suspend requests on it. void ThreadUtil::SuspendCheck(art::Thread* self) { art::ScopedObjectAccess soa(self); // Really this is only needed if we are in FastJNI and actually have the mutator_lock_ already. self->FullSuspendCheck(); } bool ThreadUtil::WouldSuspendForUserCodeLocked(art::Thread* self) { DCHECK(self == art::Thread::Current()); art::MutexLock tscl_mu(self, *art::Locks::thread_suspend_count_lock_); return self->GetUserCodeSuspendCount() != 0; } bool ThreadUtil::WouldSuspendForUserCode(art::Thread* self) { DCHECK(self == art::Thread::Current()); art::MutexLock ucsl_mu(self, *art::Locks::user_code_suspension_lock_); return WouldSuspendForUserCodeLocked(self); } jvmtiError ThreadUtil::GetThreadState(jvmtiEnv* env ATTRIBUTE_UNUSED, jthread thread, jint* thread_state_ptr) { if (thread_state_ptr == nullptr) { return ERR(NULL_POINTER); } art::Thread* self = art::Thread::Current(); InternalThreadState state = {}; { ScopedNoUserCodeSuspension snucs(self); art::ScopedObjectAccess soa(self); art::MutexLock tll_mu(self, *art::Locks::thread_list_lock_); jvmtiError err = ERR(INTERNAL); art::Thread* target = nullptr; if (!GetNativeThread(thread, soa, &target, &err)) { return err; } state = GetNativeThreadState(target); if (state.art_state != art::ThreadState::kStarting) { DCHECK(state.native_thread != nullptr); // Translate internal thread state to JVMTI and Java state. jint jvmti_state = GetJvmtiThreadStateFromInternal(state); // Java state is derived from nativeGetState. // TODO: Our implementation assigns "runnable" to suspended. As such, we will have slightly // different mask if a thread got suspended due to user-code. However, this is for // consistency with the Java view. jint java_state = GetJavaStateFromInternal(state); *thread_state_ptr = jvmti_state | java_state; return ERR(NONE); } } DCHECK_EQ(state.art_state, art::ThreadState::kStarting); if (thread == nullptr) { // No native thread, and no Java thread? We must be starting up. Report as wrong phase. return ERR(WRONG_PHASE); } art::ScopedObjectAccess soa(self); art::StackHandleScope<1> hs(self); // Need to read the Java "started" field to know whether this is starting or terminated. art::Handle peer(hs.NewHandle(soa.Decode(thread))); art::ObjPtr thread_klass = soa.Decode(art::WellKnownClasses::java_lang_Thread); if (!thread_klass->IsAssignableFrom(peer->GetClass())) { return ERR(INVALID_THREAD); } art::ArtField* started_field = thread_klass->FindDeclaredInstanceField("started", "Z"); CHECK(started_field != nullptr); bool started = started_field->GetBoolean(peer.Get()) != 0; constexpr jint kStartedState = JVMTI_JAVA_LANG_THREAD_STATE_NEW; constexpr jint kTerminatedState = JVMTI_THREAD_STATE_TERMINATED | JVMTI_JAVA_LANG_THREAD_STATE_TERMINATED; *thread_state_ptr = started ? kTerminatedState : kStartedState; return ERR(NONE); } jvmtiError ThreadUtil::GetAllThreads(jvmtiEnv* env, jint* threads_count_ptr, jthread** threads_ptr) { if (threads_count_ptr == nullptr || threads_ptr == nullptr) { return ERR(NULL_POINTER); } art::Thread* current = art::Thread::Current(); art::ScopedObjectAccess soa(current); art::MutexLock mu(current, *art::Locks::thread_list_lock_); std::list thread_list = art::Runtime::Current()->GetThreadList()->GetList(); std::vector> peers; for (art::Thread* thread : thread_list) { // Skip threads that are still starting. if (thread->IsStillStarting()) { continue; } art::ObjPtr peer = thread->GetPeerFromOtherThread(); if (peer != nullptr) { peers.push_back(peer); } } if (peers.empty()) { *threads_count_ptr = 0; *threads_ptr = nullptr; } else { unsigned char* data; jvmtiError data_result = env->Allocate(peers.size() * sizeof(jthread), &data); if (data_result != ERR(NONE)) { return data_result; } jthread* threads = reinterpret_cast(data); for (size_t i = 0; i != peers.size(); ++i) { threads[i] = soa.AddLocalReference(peers[i]); } *threads_count_ptr = static_cast(peers.size()); *threads_ptr = threads; } return ERR(NONE); } static void RemoveTLSData(art::Thread* target, void* ctx) REQUIRES(art::Locks::thread_list_lock_) { jvmtiEnv* env = reinterpret_cast(ctx); art::Locks::thread_list_lock_->AssertHeld(art::Thread::Current()); JvmtiGlobalTLSData* global_tls = ThreadUtil::GetGlobalTLSData(target); if (global_tls != nullptr) { global_tls->data.erase(env); } } void ThreadUtil::RemoveEnvironment(jvmtiEnv* env) { art::Thread* self = art::Thread::Current(); art::MutexLock mu(self, *art::Locks::thread_list_lock_); art::ThreadList* list = art::Runtime::Current()->GetThreadList(); list->ForEach(RemoveTLSData, env); } jvmtiError ThreadUtil::SetThreadLocalStorage(jvmtiEnv* env, jthread thread, const void* data) { art::Thread* self = art::Thread::Current(); art::ScopedObjectAccess soa(self); art::MutexLock mu(self, *art::Locks::thread_list_lock_); art::Thread* target = nullptr; jvmtiError err = ERR(INTERNAL); if (!GetAliveNativeThread(thread, soa, &target, &err)) { return err; } JvmtiGlobalTLSData* global_tls = GetOrCreateGlobalTLSData(target); global_tls->data[env] = data; return ERR(NONE); } JvmtiGlobalTLSData* ThreadUtil::GetOrCreateGlobalTLSData(art::Thread* thread) { JvmtiGlobalTLSData* data = GetGlobalTLSData(thread); if (data != nullptr) { return data; } else { thread->SetCustomTLS(kJvmtiTlsKey, new JvmtiGlobalTLSData); return GetGlobalTLSData(thread); } } JvmtiGlobalTLSData* ThreadUtil::GetGlobalTLSData(art::Thread* thread) { return reinterpret_cast(thread->GetCustomTLS(kJvmtiTlsKey)); } jvmtiError ThreadUtil::GetThreadLocalStorage(jvmtiEnv* env, jthread thread, void** data_ptr) { if (data_ptr == nullptr) { return ERR(NULL_POINTER); } art::Thread* self = art::Thread::Current(); art::ScopedObjectAccess soa(self); art::MutexLock mu(self, *art::Locks::thread_list_lock_); art::Thread* target = nullptr; jvmtiError err = ERR(INTERNAL); if (!GetAliveNativeThread(thread, soa, &target, &err)) { return err; } JvmtiGlobalTLSData* global_tls = GetGlobalTLSData(target); if (global_tls == nullptr) { *data_ptr = nullptr; return OK; } auto it = global_tls->data.find(env); if (it != global_tls->data.end()) { *data_ptr = const_cast(it->second); } else { *data_ptr = nullptr; } return ERR(NONE); } struct AgentData { const void* arg; jvmtiStartFunction proc; jthread thread; JavaVM* java_vm; jvmtiEnv* jvmti_env; jint priority; std::string name; }; static void* AgentCallback(void* arg) { std::unique_ptr data(reinterpret_cast(arg)); CHECK(data->thread != nullptr); // We already have a peer. So call our special Attach function. art::Thread* self = art::Thread::Attach(data->name.c_str(), true, data->thread); CHECK(self != nullptr) << "threads_being_born_ should have ensured thread could be attached."; // The name in Attach() is only for logging. Set the thread name. This is important so // that the thread is no longer seen as starting up. { art::ScopedObjectAccess soa(self); self->SetThreadName(data->name.c_str()); } // Release the peer. JNIEnv* env = self->GetJniEnv(); env->DeleteGlobalRef(data->thread); data->thread = nullptr; { // The StartThreadBirth was called in the parent thread. We let the runtime know we are up // before going into the provided code. art::MutexLock mu(art::Thread::Current(), *art::Locks::runtime_shutdown_lock_); art::Runtime::Current()->EndThreadBirth(); } // Run the agent code. data->proc(data->jvmti_env, env, const_cast(data->arg)); // Detach the thread. int detach_result = data->java_vm->DetachCurrentThread(); CHECK_EQ(detach_result, 0); return nullptr; } jvmtiError ThreadUtil::RunAgentThread(jvmtiEnv* jvmti_env, jthread thread, jvmtiStartFunction proc, const void* arg, jint priority) { if (!PhaseUtil::IsLivePhase()) { return ERR(WRONG_PHASE); } if (priority < JVMTI_THREAD_MIN_PRIORITY || priority > JVMTI_THREAD_MAX_PRIORITY) { return ERR(INVALID_PRIORITY); } JNIEnv* env = art::Thread::Current()->GetJniEnv(); if (thread == nullptr || !env->IsInstanceOf(thread, art::WellKnownClasses::java_lang_Thread)) { return ERR(INVALID_THREAD); } if (proc == nullptr) { return ERR(NULL_POINTER); } { art::Runtime* runtime = art::Runtime::Current(); art::MutexLock mu(art::Thread::Current(), *art::Locks::runtime_shutdown_lock_); if (runtime->IsShuttingDownLocked()) { // The runtime is shutting down so we cannot create new threads. // TODO It's not fully clear from the spec what we should do here. We aren't yet in // JVMTI_PHASE_DEAD so we cannot return ERR(WRONG_PHASE) but creating new threads is now // impossible. Existing agents don't seem to generally do anything with this return value so // it doesn't matter too much. We could do something like sending a fake ThreadStart event // even though code is never actually run. return ERR(INTERNAL); } runtime->StartThreadBirth(); } std::unique_ptr data(new AgentData); data->arg = arg; data->proc = proc; // We need a global ref for Java objects, as local refs will be invalid. data->thread = env->NewGlobalRef(thread); data->java_vm = art::Runtime::Current()->GetJavaVM(); data->jvmti_env = jvmti_env; data->priority = priority; ScopedLocalRef s( env, reinterpret_cast( env->GetObjectField(thread, art::WellKnownClasses::java_lang_Thread_name))); if (s == nullptr) { data->name = "JVMTI Agent Thread"; } else { ScopedUtfChars name(env, s.get()); data->name = name.c_str(); } pthread_t pthread; int pthread_create_result = pthread_create(&pthread, nullptr, &AgentCallback, reinterpret_cast(data.get())); if (pthread_create_result != 0) { // If the create succeeded the other thread will call EndThreadBirth. art::Runtime* runtime = art::Runtime::Current(); art::MutexLock mu(art::Thread::Current(), *art::Locks::runtime_shutdown_lock_); runtime->EndThreadBirth(); return ERR(INTERNAL); } data.release(); // NOLINT pthreads API. return ERR(NONE); } jvmtiError ThreadUtil::SuspendOther(art::Thread* self, jthread target_jthread) { // Loop since we need to bail out and try again if we would end up getting suspended while holding // the user_code_suspension_lock_ due to a SuspendReason::kForUserCode. In this situation we // release the lock, wait to get resumed and try again. do { ScopedNoUserCodeSuspension snucs(self); // We are not going to be suspended by user code from now on. { art::ScopedObjectAccess soa(self); art::MutexLock thread_list_mu(self, *art::Locks::thread_list_lock_); art::Thread* target = nullptr; jvmtiError err = ERR(INTERNAL); if (!GetAliveNativeThread(target_jthread, soa, &target, &err)) { return err; } art::ThreadState state = target->GetState(); if (state == art::ThreadState::kStarting || target->IsStillStarting()) { return ERR(THREAD_NOT_ALIVE); } else { art::MutexLock thread_suspend_count_mu(self, *art::Locks::thread_suspend_count_lock_); if (target->GetUserCodeSuspendCount() != 0) { return ERR(THREAD_SUSPENDED); } } } bool timeout = true; art::Thread* ret_target = art::Runtime::Current()->GetThreadList()->SuspendThreadByPeer( target_jthread, /* request_suspension= */ true, art::SuspendReason::kForUserCode, &timeout); if (ret_target == nullptr && !timeout) { // TODO It would be good to get more information about why exactly the thread failed to // suspend. return ERR(INTERNAL); } else if (!timeout) { // we didn't time out and got a result. return OK; } // We timed out. Just go around and try again. } while (true); UNREACHABLE(); } jvmtiError ThreadUtil::SuspendSelf(art::Thread* self) { CHECK(self == art::Thread::Current()); { art::MutexLock mu(self, *art::Locks::user_code_suspension_lock_); art::MutexLock thread_list_mu(self, *art::Locks::thread_suspend_count_lock_); if (self->GetUserCodeSuspendCount() != 0) { // This can only happen if we race with another thread to suspend 'self' and we lose. return ERR(THREAD_SUSPENDED); } // We shouldn't be able to fail this. if (!self->ModifySuspendCount(self, +1, nullptr, art::SuspendReason::kForUserCode)) { // TODO More specific error would be nice. return ERR(INTERNAL); } } // Once we have requested the suspend we actually go to sleep. We need to do this after releasing // the suspend_lock to make sure we can be woken up. This call gains the mutator lock causing us // to go to sleep until we are resumed. SuspendCheck(self); return OK; } jvmtiError ThreadUtil::SuspendThread(jvmtiEnv* env ATTRIBUTE_UNUSED, jthread thread) { art::Thread* self = art::Thread::Current(); bool target_is_self = false; { art::ScopedObjectAccess soa(self); art::MutexLock mu(self, *art::Locks::thread_list_lock_); art::Thread* target = nullptr; jvmtiError err = ERR(INTERNAL); if (!GetAliveNativeThread(thread, soa, &target, &err)) { return err; } else if (target == self) { target_is_self = true; } } if (target_is_self) { return SuspendSelf(self); } else { return SuspendOther(self, thread); } } jvmtiError ThreadUtil::ResumeThread(jvmtiEnv* env ATTRIBUTE_UNUSED, jthread thread) { if (thread == nullptr) { return ERR(NULL_POINTER); } art::Thread* self = art::Thread::Current(); art::Thread* target; // Make sure we won't get suspended ourselves while in the middle of resuming another thread. ScopedNoUserCodeSuspension snucs(self); // From now on we know we cannot get suspended by user-code. { // NB This does a SuspendCheck (during thread state change) so we need to make sure we don't // have the 'suspend_lock' locked here. art::ScopedObjectAccess soa(self); art::MutexLock tll_mu(self, *art::Locks::thread_list_lock_); jvmtiError err = ERR(INTERNAL); if (!GetAliveNativeThread(thread, soa, &target, &err)) { return err; } else if (target == self) { // We would have paused until we aren't suspended anymore due to the ScopedObjectAccess so // we can just return THREAD_NOT_SUSPENDED. Unfortunately we cannot do any real DCHECKs // about current state since it's all concurrent. return ERR(THREAD_NOT_SUSPENDED); } // The JVMTI spec requires us to return THREAD_NOT_SUSPENDED if it is alive but we really // cannot tell why resume failed. { art::MutexLock thread_suspend_count_mu(self, *art::Locks::thread_suspend_count_lock_); if (target->GetUserCodeSuspendCount() == 0) { return ERR(THREAD_NOT_SUSPENDED); } } } // It is okay that we don't have a thread_list_lock here since we know that the thread cannot // die since it is currently held suspended by a SuspendReason::kForUserCode suspend. DCHECK(target != self); if (!art::Runtime::Current()->GetThreadList()->Resume(target, art::SuspendReason::kForUserCode)) { // TODO Give a better error. // This is most likely THREAD_NOT_SUSPENDED but we cannot really be sure. return ERR(INTERNAL); } else { return OK; } } static bool IsCurrentThread(jthread thr) { if (thr == nullptr) { return true; } art::Thread* self = art::Thread::Current(); art::ScopedObjectAccess soa(self); art::MutexLock mu(self, *art::Locks::thread_list_lock_); art::Thread* target = nullptr; jvmtiError err_unused = ERR(INTERNAL); if (ThreadUtil::GetNativeThread(thr, soa, &target, &err_unused)) { return target == self; } else { return false; } } // Suspends all the threads in the list at the same time. Getting this behavior is a little tricky // since we can have threads in the list multiple times. This generally doesn't matter unless the // current thread is present multiple times. In that case we need to suspend only once and either // return the same error code in all the other slots if it failed or return ERR(THREAD_SUSPENDED) if // it didn't. We also want to handle the current thread last to make the behavior of the code // simpler to understand. jvmtiError ThreadUtil::SuspendThreadList(jvmtiEnv* env, jint request_count, const jthread* threads, jvmtiError* results) { if (request_count == 0) { return ERR(ILLEGAL_ARGUMENT); } else if (results == nullptr || threads == nullptr) { return ERR(NULL_POINTER); } // This is the list of the indexes in 'threads' and 'results' that correspond to the currently // running thread. These indexes we need to handle specially since we need to only actually // suspend a single time. std::vector current_thread_indexes; for (jint i = 0; i < request_count; i++) { if (IsCurrentThread(threads[i])) { current_thread_indexes.push_back(i); } else { results[i] = env->SuspendThread(threads[i]); } } if (!current_thread_indexes.empty()) { jint first_current_thread_index = current_thread_indexes[0]; // Suspend self. jvmtiError res = env->SuspendThread(threads[first_current_thread_index]); results[first_current_thread_index] = res; // Fill in the rest of the error values as appropriate. jvmtiError other_results = (res != OK) ? res : ERR(THREAD_SUSPENDED); for (auto it = ++current_thread_indexes.begin(); it != current_thread_indexes.end(); ++it) { results[*it] = other_results; } } return OK; } jvmtiError ThreadUtil::ResumeThreadList(jvmtiEnv* env, jint request_count, const jthread* threads, jvmtiError* results) { if (request_count == 0) { return ERR(ILLEGAL_ARGUMENT); } else if (results == nullptr || threads == nullptr) { return ERR(NULL_POINTER); } for (jint i = 0; i < request_count; i++) { results[i] = env->ResumeThread(threads[i]); } return OK; } jvmtiError ThreadUtil::StopThread(jvmtiEnv* env ATTRIBUTE_UNUSED, jthread thread, jobject exception) { art::Thread* self = art::Thread::Current(); art::ScopedObjectAccess soa(self); art::StackHandleScope<1> hs(self); if (exception == nullptr) { return ERR(INVALID_OBJECT); } art::ObjPtr obj(soa.Decode(exception)); if (!obj->GetClass()->IsThrowableClass()) { return ERR(INVALID_OBJECT); } art::Handle exc(hs.NewHandle(obj->AsThrowable())); art::Locks::thread_list_lock_->ExclusiveLock(self); art::Thread* target = nullptr; jvmtiError err = ERR(INTERNAL); if (!GetAliveNativeThread(thread, soa, &target, &err)) { art::Locks::thread_list_lock_->ExclusiveUnlock(self); return err; } else if (target->GetState() == art::ThreadState::kStarting || target->IsStillStarting()) { art::Locks::thread_list_lock_->ExclusiveUnlock(self); return ERR(THREAD_NOT_ALIVE); } struct StopThreadClosure : public art::Closure { public: explicit StopThreadClosure(art::Handle except) : exception_(except) { } void Run(art::Thread* me) override REQUIRES_SHARED(art::Locks::mutator_lock_) { // Make sure the thread is prepared to notice the exception. DeoptManager::Get()->DeoptimizeThread(me); me->SetAsyncException(exception_.Get()); // Wake up the thread if it is sleeping. me->Notify(); } private: art::Handle exception_; }; StopThreadClosure c(exc); // RequestSynchronousCheckpoint releases the thread_list_lock_ as a part of its execution. if (target->RequestSynchronousCheckpoint(&c)) { return OK; } else { // Something went wrong, probably the thread died. return ERR(THREAD_NOT_ALIVE); } } jvmtiError ThreadUtil::InterruptThread(jvmtiEnv* env ATTRIBUTE_UNUSED, jthread thread) { art::Thread* self = art::Thread::Current(); art::ScopedObjectAccess soa(self); art::MutexLock tll_mu(self, *art::Locks::thread_list_lock_); art::Thread* target = nullptr; jvmtiError err = ERR(INTERNAL); if (!GetAliveNativeThread(thread, soa, &target, &err)) { return err; } else if (target->GetState() == art::ThreadState::kStarting || target->IsStillStarting()) { return ERR(THREAD_NOT_ALIVE); } target->Interrupt(self); return OK; } } // namespace openjdkjvmti