/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_OAT_FILE_MANAGER_H_ #define ART_RUNTIME_OAT_FILE_MANAGER_H_ #include #include #include #include #include #include "base/locks.h" #include "base/macros.h" #include "jni.h" namespace art { namespace gc { namespace space { class ImageSpace; } // namespace space } // namespace gc class ClassLoaderContext; class DexFile; class MemMap; class OatFile; class ThreadPool; // Class for dealing with oat file management. // // This class knows about all the loaded oat files and provides utility functions. The oat file // pointers returned from functions are always valid. class OatFileManager { public: OatFileManager(); ~OatFileManager(); // Add an oat file to the internal accounting, std::aborts if there already exists an oat file // with the same base address. Returns the oat file pointer from oat_file. const OatFile* RegisterOatFile(std::unique_ptr oat_file) REQUIRES(!Locks::oat_file_manager_lock_); void UnRegisterAndDeleteOatFile(const OatFile* oat_file) REQUIRES(!Locks::oat_file_manager_lock_); // Find the first opened oat file with the same location, returns null if there are none. const OatFile* FindOpenedOatFileFromOatLocation(const std::string& oat_location) const REQUIRES(!Locks::oat_file_manager_lock_); // Find the oat file which contains a dex files with the given dex base location, // returns null if there are none. const OatFile* FindOpenedOatFileFromDexLocation(const std::string& dex_base_location) const REQUIRES(!Locks::oat_file_manager_lock_); // Returns the boot image oat files. std::vector GetBootOatFiles() const; // Returns the first non-image oat file in the class path. const OatFile* GetPrimaryOatFile() const REQUIRES(!Locks::oat_file_manager_lock_); // Returns the oat files for the images, registers the oat files. // Takes ownership of the imagespace's underlying oat files. std::vector RegisterImageOatFiles( const std::vector& spaces) REQUIRES(!Locks::oat_file_manager_lock_); // Finds or creates the oat file holding dex_location. Then loads and returns // all corresponding dex files (there may be more than one dex file loaded // in the case of multidex). // This may return the original, unquickened dex files if the oat file could // not be generated. // // Returns an empty vector if the dex files could not be loaded. In this // case, there will be at least one error message returned describing why no // dex files could not be loaded. The 'error_msgs' argument must not be // null, regardless of whether there is an error or not. // // This method should not be called with the mutator_lock_ held, because it // could end up starving GC if we need to generate or relocate any oat // files. std::vector> OpenDexFilesFromOat( const char* dex_location, jobject class_loader, jobjectArray dex_elements, /*out*/ const OatFile** out_oat_file, /*out*/ std::vector* error_msgs) REQUIRES(!Locks::oat_file_manager_lock_, !Locks::mutator_lock_); // Opens dex files provided in `dex_mem_maps` and attempts to find an anonymous // vdex file created during a previous load attempt. If found, will initialize // an instance of OatFile to back the DexFiles and preverify them using the // vdex's VerifierDeps. // // Returns an empty vector if the dex files could not be loaded. In this // case, there will be at least one error message returned describing why no // dex files could not be loaded. The 'error_msgs' argument must not be // null, regardless of whether there is an error or not. std::vector> OpenDexFilesFromOat( std::vector&& dex_mem_maps, jobject class_loader, jobjectArray dex_elements, /*out*/ const OatFile** out_oat_file, /*out*/ std::vector* error_msgs) REQUIRES(!Locks::oat_file_manager_lock_, !Locks::mutator_lock_); void DumpForSigQuit(std::ostream& os); void SetOnlyUseSystemOatFiles(bool enforce, bool assert_no_files_loaded); // Spawn a background thread which verifies all classes in the given dex files. void RunBackgroundVerification(const std::vector& dex_files, jobject class_loader, const char* class_loader_context); // Wait for thread pool workers to be created. This is used during shutdown as // threads are not allowed to attach while runtime is in shutdown lock. void WaitForWorkersToBeCreated(); // If allocated, delete a thread pool of background verification threads. void DeleteThreadPool(); // Wait for all background verification tasks to finish. This is only used by tests. void WaitForBackgroundVerificationTasks(); // Maximum number of anonymous vdex files kept in the process' data folder. static constexpr size_t kAnonymousVdexCacheSize = 8u; private: enum class CheckCollisionResult { kSkippedUnsupportedClassLoader, kSkippedClassLoaderContextSharedLibrary, kNoCollisions, kPerformedHasCollisions, }; std::vector> OpenDexFilesFromOat_Impl( std::vector&& dex_mem_maps, jobject class_loader, jobjectArray dex_elements, /*out*/ const OatFile** out_oat_file, /*out*/ std::vector* error_msgs) REQUIRES(!Locks::oat_file_manager_lock_, !Locks::mutator_lock_); // Check that the class loader context of the given oat file matches the given context. // This will perform a check that all class loaders in the chain have the same type and // classpath. // If the context is null (which means the initial class loader was null or unsupported) // this returns kSkippedUnsupportedClassLoader. // If the context does not validate the method will check for duplicate class definitions of // the given oat file against the oat files (either from the class loaders if possible or all // non-boot oat files otherwise). // Return kPerformedHasCollisions if there are any class definition collisions in the oat_file. CheckCollisionResult CheckCollision(const OatFile* oat_file, const ClassLoaderContext* context, /*out*/ std::string* error_msg) const REQUIRES(!Locks::oat_file_manager_lock_); const OatFile* FindOpenedOatFileFromOatLocationLocked(const std::string& oat_location) const REQUIRES(Locks::oat_file_manager_lock_); // Return true if we should accept the oat file. bool AcceptOatFile(CheckCollisionResult result) const; // Return true if we should attempt to load the app image. bool ShouldLoadAppImage(CheckCollisionResult check_collision_result, const OatFile* source_oat_file, ClassLoaderContext* context, std::string* error_msg); std::set> oat_files_ GUARDED_BY(Locks::oat_file_manager_lock_); // Only use the compiled code in an OAT file when the file is on /system. If the OAT file // is not on /system, don't load it "executable". bool only_use_system_oat_files_; // Single-thread pool used to run the verifier in the background. std::unique_ptr verification_thread_pool_; DISALLOW_COPY_AND_ASSIGN(OatFileManager); }; } // namespace art #endif // ART_RUNTIME_OAT_FILE_MANAGER_H_