/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma version(1) #pragma rs java_package_name(com.example.android.basicrenderscript) #pragma rs_fp_relaxed const static float3 gMonoMult = {0.299f, 0.587f, 0.114f}; float saturationValue = 0.f; /* RenderScript kernel that performs saturation manipulation. */ uchar4 __attribute__((kernel)) saturation(uchar4 in) { float4 f4 = rsUnpackColor8888(in); float3 result = dot(f4.rgb, gMonoMult); result = mix( result, f4.rgb, saturationValue ); return rsPackColorTo8888(result); }