// // Each extension function should have one of the following // macro definitions: // API_ENTRY(funcname, paramlist, arglist) // -or- (if the function has a return value) // API_ENTRY_RET(return_type,funcname, paramlist, arglist) // API_ENTRY(glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image), (target, image)) API_ENTRY(glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image), (target, image)) API_ENTRY(glBlendEquationSeparateOES, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha)) API_ENTRY(glBlendFuncSeparateOES, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (srcRGB, dstRGB, srcAlpha, dstAlpha)) API_ENTRY(glBlendEquationOES, (GLenum mode), (mode)) API_ENTRY(glCurrentPaletteMatrixOES, (GLuint matrixpaletteindex), (matrixpaletteindex)) API_ENTRY(glLoadPaletteFromModelViewMatrixOES, (void), ()) API_ENTRY(glMatrixIndexPointerOES, (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer), (size, type, stride, pointer)) API_ENTRY(glWeightPointerOES, (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer), (size, type, stride, pointer)) API_ENTRY(glDepthRangefOES, (GLclampf zNear, GLclampf zFar), (zNear, zFar)) API_ENTRY(glFrustumfOES, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar), (left, right, bottom, top, zNear, zFar)) API_ENTRY(glOrthofOES, (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar), (left, right, bottom, top, zNear, zFar)) API_ENTRY(glClipPlanefOES, (GLenum plane, const GLfloat *equation), (plane, equation)) API_ENTRY(glGetClipPlanefOES, (GLenum pname, GLfloat * eqn), (pname, eqn)) API_ENTRY(glClearDepthfOES, (GLclampf depth), (depth)) API_ENTRY(glPointSizePointerOES, (GLenum type, GLsizei stride, const GLvoid *pointer), (type, stride, pointer)) API_ENTRY(glTexGenfOES, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param)) API_ENTRY(glTexGenfvOES, (GLenum coord, GLenum pname, const GLfloat *params), (coord, pname, params)) API_ENTRY(glTexGeniOES, (GLenum coord, GLenum pname, GLint param), (coord, pname, param)) API_ENTRY(glTexGenivOES, (GLenum coord, GLenum pname, const GLint *params), (coord, pname, params)) API_ENTRY(glTexGenxOES, (GLenum coord, GLenum pname, GLfixed param), (coord, pname, param)) API_ENTRY(glTexGenxvOES, (GLenum coord, GLenum pname, const GLfixed *params), (coord, pname, params)) API_ENTRY(glGetTexGenfvOES, (GLenum coord, GLenum pname, GLfloat *params), (coord, pname, params)) API_ENTRY(glGetTexGenivOES, (GLenum coord, GLenum pname, GLint *params), (coord, pname, params)) API_ENTRY(glGetTexGenxvOES, (GLenum coord, GLenum pname, GLfixed *params), (coord, pname, params)) API_ENTRY_RET(GLboolean, glIsRenderbufferOES, (GLuint renderbuffer), (renderbuffer)) API_ENTRY(glBindRenderbufferOES, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) API_ENTRY(glDeleteRenderbuffersOES, (GLsizei n, const GLuint* renderbuffers), (n, renderbuffers)) API_ENTRY(glGenRenderbuffersOES, (GLsizei n, GLuint* renderbuffers), (n, renderbuffers)) API_ENTRY(glRenderbufferStorageOES, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height)) API_ENTRY(glGetRenderbufferParameterivOES, (GLenum target, GLenum pname, GLint* params), (target, pname, params)) API_ENTRY_RET(GLboolean, glIsFramebufferOES, (GLuint framebuffer), (framebuffer)) API_ENTRY(glBindFramebufferOES, (GLenum target, GLuint framebuffer), (target, framebuffer)) API_ENTRY(glDeleteFramebuffersOES, (GLsizei n, const GLuint* framebuffers), (n, framebuffers)) API_ENTRY(glGenFramebuffersOES, (GLsizei n, GLuint* framebuffers), (n, framebuffers)) API_ENTRY_RET(GLenum, glCheckFramebufferStatusOES, (GLenum target), (target)) API_ENTRY(glFramebufferTexture2DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) API_ENTRY(glFramebufferRenderbufferOES, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer)) API_ENTRY(glGetFramebufferAttachmentParameterivOES, (GLenum target, GLenum attachment, GLenum pname, GLint* params), (target, attachment, pname, params)) API_ENTRY(glGenerateMipmapOES, (GLenum target), (target)) API_ENTRY(glDrawTexsOES, (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height), (x, y, z, width, height)) API_ENTRY(glDrawTexiOES, (GLint x, GLint y, GLint z, GLint width, GLint height), (x, y, z, width, height)) API_ENTRY(glDrawTexfOES, (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height), (x, y, z, width, height)) API_ENTRY(glDrawTexxOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height), (x, y, z, width, height)) API_ENTRY(glDrawTexsvOES, (const GLshort *coords), (coords)) API_ENTRY(glDrawTexivOES, (const GLint *coords), (coords)) API_ENTRY(glDrawTexfvOES, (const GLfloat *coords), (coords)) API_ENTRY(glDrawTexxvOES, (const GLfixed *coords), (coords)) API_ENTRY(glBindVertexArrayOES, (GLuint array), (array)) API_ENTRY(glDeleteVertexArraysOES, (GLsizei n, const GLuint* arrays), (n, arrays)) API_ENTRY(glGenVertexArraysOES, (GLsizei n, GLuint* arrays), (n, arrays)) API_ENTRY(glIsVertexArrayOES, (GLuint array), (array)) API_ENTRY(glMapBufferOES, (GLenum target, GLenum access), (target, access)) API_ENTRY(glUnmapBufferOES, (GLenum target), (target))