/* * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace Antlr.Runtime { using System.Collections.Generic; using CLSCompliant = System.CLSCompliantAttribute; using IndexOutOfRangeException = System.IndexOutOfRangeException; using StringBuilder = System.Text.StringBuilder; /** Buffer all input tokens but do on-demand fetching of new tokens from * lexer. Useful when the parser or lexer has to set context/mode info before * proper lexing of future tokens. The ST template parser needs this, * for example, because it has to constantly flip back and forth between * inside/output templates. E.g., }> has to parse names * as part of an expression but "hi, " as a nested template. * * You can't use this stream if you pass whitespace or other off-channel * tokens to the parser. The stream can't ignore off-channel tokens. * (UnbufferedTokenStream is the same way.) * * This is not a subclass of UnbufferedTokenStream because I don't want * to confuse small moving window of tokens it uses for the full buffer. */ [System.Serializable] public class BufferedTokenStream : ITokenStream, ITokenStreamInformation { private ITokenSource _tokenSource; /** Record every single token pulled from the source so we can reproduce * chunks of it later. The buffer in LookaheadStream overlaps sometimes * as its moving window moves through the input. This list captures * everything so we can access complete input text. */ [CLSCompliant(false)] protected List _tokens = new List(100); /** Track the last mark() call result value for use in rewind(). */ private int _lastMarker; /** The index into the tokens list of the current token (next token * to consume). tokens[p] should be LT(1). p=-1 indicates need * to initialize with first token. The ctor doesn't get a token. * First call to LT(1) or whatever gets the first token and sets p=0; */ [CLSCompliant(false)] protected int _p = -1; public BufferedTokenStream() { } public BufferedTokenStream(ITokenSource tokenSource) { this._tokenSource = tokenSource; } public virtual ITokenSource TokenSource { get { return _tokenSource; } set { this._tokenSource = value; _tokens.Clear(); _p = -1; } } public virtual int Index { get { return _p; } } /// /// How deep have we gone? /// public virtual int Range { get; protected set; } public virtual int Count { get { return _tokens.Count; } } public virtual string SourceName { get { return _tokenSource.SourceName; } } public virtual IToken LastToken { get { return LB(1); } } public virtual IToken LastRealToken { get { int i = 0; IToken token; do { i++; token = LB(i); } while (token != null && token.Line <= 0); return token; } } public virtual int MaxLookBehind { get { return int.MaxValue; } } public virtual int Mark() { if (_p == -1) Setup(); _lastMarker = Index; return _lastMarker; } public virtual void Release(int marker) { // no resources to release } public virtual void Rewind(int marker) { Seek(marker); } public virtual void Rewind() { Seek(_lastMarker); } public virtual void Reset() { _p = 0; _lastMarker = 0; } public virtual void Seek(int index) { _p = index; } /** Move the input pointer to the next incoming token. The stream * must become active with LT(1) available. consume() simply * moves the input pointer so that LT(1) points at the next * input symbol. Consume at least one token. * * Walk past any token not on the channel the parser is listening to. */ public virtual void Consume() { if (_p == -1) Setup(); _p++; Sync(_p); } /** Make sure index i in tokens has a token. */ protected virtual void Sync(int i) { int n = i - _tokens.Count + 1; // how many more elements we need? if (n > 0) Fetch(n); } /** add n elements to buffer */ protected virtual void Fetch(int n) { for (int i = 0; i < n; i++) { IToken t = TokenSource.NextToken(); t.TokenIndex = _tokens.Count; _tokens.Add(t); if (t.Type == CharStreamConstants.EndOfFile) break; } } public virtual IToken Get(int i) { if (i < 0 || i >= _tokens.Count) { throw new IndexOutOfRangeException("token index " + i + " out of range 0.." + (_tokens.Count - 1)); } return _tokens[i]; } #if false // why is this different from GetTokens(start, count) ? /// /// Get all tokens from start..(start+count-1) inclusively /// public virtual List Get(int start, int count) { if (start < 0) throw new ArgumentOutOfRangeException("start"); if (count < 0) throw new ArgumentOutOfRangeException("count"); if (start + count >= _tokens.Count) throw new ArgumentException(); if (_p == -1) Setup(); List subset = new List(count); for (int i = 0; i < count; i++) { IToken token = _tokens[i]; if (token.Type == TokenTypes.EndOfFile) break; subset.Add(token); } return subset; } #endif public virtual int LA(int i) { return LT(i).Type; } protected virtual IToken LB(int k) { if ((_p - k) < 0) return null; return _tokens[_p - k]; } public virtual IToken LT(int k) { if (_p == -1) Setup(); if (k == 0) return null; if (k < 0) return LB(-k); int i = _p + k - 1; Sync(i); if (i >= _tokens.Count) { // EOF must be last token return _tokens[_tokens.Count - 1]; } if (i > Range) Range = i; return _tokens[_p + k - 1]; } protected virtual void Setup() { Sync(0); _p = 0; } public virtual List GetTokens() { return _tokens; } public virtual List GetTokens(int start, int stop) { return GetTokens(start, stop, default(BitSet)); } /** Given a start and stop index, return a List of all tokens in * the token type BitSet. Return null if no tokens were found. This * method looks at both on and off channel tokens. */ public virtual List GetTokens(int start, int stop, BitSet types) { if (_p == -1) Setup(); if (stop >= _tokens.Count) stop = _tokens.Count - 1; if (start < 0) start = 0; if (start > stop) return null; // list = tokens[start:stop]:{Token t, t.getType() in types} List filteredTokens = new List(); for (int i = start; i <= stop; i++) { IToken t = _tokens[i]; if (types == null || types.Member(t.Type)) { filteredTokens.Add(t); } } if (filteredTokens.Count == 0) { filteredTokens = null; } return filteredTokens; } public virtual List GetTokens(int start, int stop, IEnumerable types) { return GetTokens(start, stop, new BitSet(types)); } public virtual List GetTokens(int start, int stop, int ttype) { return GetTokens(start, stop, BitSet.Of(ttype)); } public override string ToString() { if (_p == -1) Setup(); Fill(); return ToString(0, _tokens.Count - 1); } public virtual string ToString(int start, int stop) { if (start < 0 || stop < 0) return null; if (_p == -1) Setup(); if (stop >= _tokens.Count) stop = _tokens.Count - 1; StringBuilder buf = new StringBuilder(); for (int i = start; i <= stop; i++) { IToken t = _tokens[i]; if (t.Type == CharStreamConstants.EndOfFile) break; buf.Append(t.Text); } return buf.ToString(); } public virtual string ToString(IToken start, IToken stop) { if (start != null && stop != null) { return ToString(start.TokenIndex, stop.TokenIndex); } return null; } public virtual void Fill() { if (_p == -1) Setup(); if (_tokens[_p].Type == CharStreamConstants.EndOfFile) return; int i = _p + 1; Sync(i); while (_tokens[i].Type != CharStreamConstants.EndOfFile) { i++; Sync(i); } } } }