// [The "BSD licence"] // Copyright (c) 2010 Alan Condit // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // 3. The name of the author may not be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. // IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT // NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #import #import "TreeAdaptor.h" #import "CommonErrorNode.h" #import "UniqueIDMap.h" @interface BaseTreeAdaptor : NSObject { UniqueIDMap *treeToUniqueIDMap; NSInteger uniqueNodeID; } - (id) init; - (id) copyWithZone:(NSZone *)aZone; - (id) emptyNode; - (id) createNil; /** create tree node that holds the start and stop tokens associated * with an error. * * If you specify your own kind of tree nodes, you will likely have to * override this method. CommonTree returns Token.INVALID_TOKEN_TYPE * if no token payload but you might have to set token type for diff * node type. * * You don't have to subclass CommonErrorNode; you will likely need to * subclass your own tree node class to avoid class cast exception. */ - (id) errorNode:(id)anInput From:(id)startToken To:(id)stopToken Exception:(NSException *) e; - (BOOL) isNil:(id) aTree; - (id)dupTree:(id)aTree; /** This is generic in the sense that it will work with any kind of * tree (not just Tree interface). It invokes the adaptor routines * not the tree node routines to do the construction. */ - (id)dupTree:(id)aTree Parent:(id)parent; - (id)dupNode:(id)aNode; /** Add a child to the tree t. If child is a flat tree (a list), make all * in list children of t. Warning: if t has no children, but child does * and child isNil then you can decide it is ok to move children to t via * t.children = child.children; i.e., without copying the array. Just * make sure that this is consistent with have the user will build * ASTs. */ - (void) addChild:(id)aChild toTree:(id)aTree; /** If oldRoot is a nil root, just copy or move the children to newRoot. * If not a nil root, make oldRoot a child of newRoot. * * old=^(nil a b c), new=r yields ^(r a b c) * old=^(a b c), new=r yields ^(r ^(a b c)) * * If newRoot is a nil-rooted single child tree, use the single * child as the new root node. * * old=^(nil a b c), new=^(nil r) yields ^(r a b c) * old=^(a b c), new=^(nil r) yields ^(r ^(a b c)) * * If oldRoot was null, it's ok, just return newRoot (even if isNil). * * old=null, new=r yields r * old=null, new=^(nil r) yields ^(nil r) * * Return newRoot. Throw an exception if newRoot is not a * simple node or nil root with a single child node--it must be a root * node. If newRoot is ^(nil x) return x as newRoot. * * Be advised that it's ok for newRoot to point at oldRoot's * children; i.e., you don't have to copy the list. We are * constructing these nodes so we should have this control for * efficiency. */ - (id)becomeRoot:(id)aNewRoot old:(id)oldRoot; /** Transform ^(nil x) to x and nil to null */ - (id)rulePostProcessing:(id)aRoot; - (id)becomeRootfromToken:(id)aNewRoot old:(id)oldRoot; - (id) create:(id)payload; - (id) createTree:(NSInteger)aTType FromToken:(id)aFromToken; - (id) createTree:(NSInteger)aTType FromToken:(id)aFromToken Text:(NSString *)theText; - (id) createTree:(NSInteger)aTType Text:(NSString *)theText; - (NSInteger) getType:(id)aTree; - (void) setType:(id)aTree Type:(NSInteger)type; - (id)getToken:(CommonTree *)t; - (NSString *)getText:(CommonTree *)aTree; - (void) setText:(id)aTree Text:(NSString *)theText; - (id) getChild:(id)aTree At:(NSInteger)i; - (void) setChild:(id)aTree At:(NSInteger)index Child:(id)aChild; - (id) deleteChild:(id)aTree Index:(NSInteger)index; - (NSInteger) getChildCount:(id)aTree; - (id) getParent:(id) t; - (void) setParent:(id)t With:(id) parent; /** What index is this node in the child list? Range: 0..n-1 * If your node type doesn't handle this, it's ok but the tree rewrites * in tree parsers need this functionality. */ - (NSInteger) getChildIndex:(id)t; - (void) setChildIndex:(id)t With:(NSInteger)index; - (void) replaceChildren:(id)parent From:(NSInteger)startChildIndex To:(NSInteger)stopChildIndex With:(id)t; - (NSInteger) getUniqueID:(id)node; #ifdef DONTUSENOMO - (NSInteger) getUniqueID; - (void) setUniqueNodeID:(NSInteger)aUniqueNodeID; - (UniqueIDMap *)getTreeToUniqueIDMap; - (void) setTreeToUniqueIDMap:(UniqueIDMap *)aMapNode; #endif /** Tell me how to create a token for use with imaginary token nodes. * For example, there is probably no input symbol associated with imaginary * token DECL, but you need to create it as a payload or whatever for * the DECL node as in ^(DECL type ID). * * This is a variant of createToken where the new token is derived from * an actual real input token. Typically this is for converting '{' * tokens to BLOCK etc... You'll see * * r : lc='{' ID+ '}' -> ^(BLOCK[$lc] ID+) ; * * If you care what the token payload objects' type is, you should * override this method and any other createToken variant. */ - (id)createToken:(NSInteger)aTType Text:(NSString *)theText; - (id)createToken:(id)aFromToken; @property (retain) UniqueIDMap *treeToUniqueIDMap; @property (assign) NSInteger uniqueNodeID; @end