// [The "BSD licence"] // Copyright (c) 2006-2007 Kay Roepke // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // 3. The name of the author may not be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. // IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT // NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #import "TreeAdaptor.h" #import "TreeException.h" #import "BaseTree.h" @implementation TreeAdaptor + (id) newEmptyTree { return [TreeAdaptor newTreeWithToken:nil]; } + (id) newAdaptor { return [[TreeAdaptor alloc] init]; } - (id) init { self = [super init]; return self; } - (id) initWithPayload:(id)payload { self = [super init]; return self; } #pragma mark Rewrite Rules /** Create a tree node from Token object; for CommonTree type trees, * then the token just becomes the payload. This is the most * common create call. * * Override if you want another kind of node to be built. */ - (id) create:(id) payload { return nil; } /** Create a new node derived from a token, with a new token type. * This is invoked from an imaginary node ref on right side of a * rewrite rule as IMAG[$tokenLabel]. * * This should invoke createToken(Token). */ - (id) createTree:(NSInteger)tokenType fromToken:(id)fromToken { id newToken = [self createToken:fromToken]; [newToken setType:tokenType]; id newTree = [self create:newToken]; [newToken release]; return newTree; } /** Create a new node derived from a token, with a new token type. * This is invoked from an imaginary node ref on right side of a * rewrite rule as IMAG[$tokenLabel]. * * This should invoke createToken(Token). */ - (id) createTree:(NSInteger)tokenType fromToken:(id)fromToken text:(NSString *)tokenText { id newToken = [self createToken:fromToken]; [newToken setText:tokenText]; id newTree = [self create:newToken]; [newToken release]; return newTree; } /** Create a new node derived from a token, with a new token type. * This is invoked from an imaginary node ref on right side of a * rewrite rule as IMAG["IMAG"]. * * This should invoke createToken(int,String). */ - (id) createTree:(NSInteger)tokenType text:(NSString *)tokenText { id newToken = [self createToken:tokenType text:tokenText]; id newTree = [self create:newToken]; [newToken release]; return newTree; } - (id) copyNode:(id)aNode { return [aNode copyWithZone:nil]; // not -copy: to silence warnings } - (id) copyTree:(id)aTree { return [aTree deepCopy]; } - (void) addChild:(id)child toTree:(id)aTree { [aTree addChild:child]; } - (id) makeNode:(id)newRoot parentOf:(id)oldRoot { id newRootNode = newRoot; if (oldRoot == nil) return newRootNode; // handles ^(nil real-node) case if ([newRootNode isNil]) { if ([newRootNode getChildCount] > 1) { #warning TODO: Find a way to the current input stream here! @throw [TreeException exceptionWithOldRoot:oldRoot newRoot:newRootNode stream:nil]; } #warning TODO: double check memory management with respect to code generation // remove the empty node, placing its sole child in its role. id tmpRootNode = [[newRootNode childAtIndex:0] retain]; [newRootNode release]; newRootNode = tmpRootNode; } // the handling of an empty node at the root of oldRoot happens in addChild: [newRootNode addChild:oldRoot]; // this release relies on the fact that the ANTLR code generator always assigns the return value of this method // to the variable originally holding oldRoot. If we don't release we leak the reference. // FIXME: this is totally non-obvious. maybe do it in calling code by comparing pointers and conditionally releasing // the old object [oldRoot release]; // what happens to newRootNode's retain count? Should we be autoreleasing this one? Probably. return [newRootNode retain]; } - (id) postProcessTree:(id)aTree { id processedNode = aTree; if (aTree != nil && [aTree isNil] != NO && [aTree getChildCount] == 1) { processedNode = [aTree childAtIndex:0]; } return processedNode; } - (NSUInteger) uniqueIdForTree:(id)aNode { // TODO: is hash appropriate here? return [aNode hash]; } #pragma mark Content - (NSInteger) tokenTypeForNode:(id)aNode { return [aNode getType]; } - (void) setTokenType:(NSInteger)tokenType forNode:(id)aNode { // currently unimplemented } - (NSString *) textForNode:(id)aNode { return [aNode getText]; } - (void) setText:(NSString *)tokenText forNode:(id)aNode { // currently unimplemented } #pragma mark Navigation / Tree Parsing - (id) childForNode:(id) aNode atIndex:(NSInteger) i { // currently unimplemented return nil; } - (NSInteger) childCountForTree:(id) aTree { // currently unimplemented return 0; } #pragma mark Subclass Responsibilties - (void) setBoundariesForTree:(id)aTree fromToken:(id)startToken toToken:(id)stopToken { // subclass responsibility } - (NSInteger) tokenStartIndexForTree:(id)aTree { // subclass responsibility return 0; } - (NSInteger) tokenStopIndexForTree:(id)aTree { // subclass responsibility return 0; } @end