// Copyright (c) 2017 Valve Corporation // Copyright (c) 2017 LunarG Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include #include "test/opt/pass_fixture.h" #include "test/opt/pass_utils.h" namespace spvtools { namespace opt { namespace { using BlockMergeTest = PassTest<::testing::Test>; TEST_F(BlockMergeTest, Simple) { // Note: SPIR-V hand edited to insert block boundary // between two statements in main. // // #version 140 // // in vec4 BaseColor; // // void main() // { // vec4 v = BaseColor; // gl_FragColor = v; // } const std::string predefs = R"(OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor OpExecutionMode %main OriginUpperLeft OpSource GLSL 140 OpName %main "main" OpName %v "v" OpName %BaseColor "BaseColor" OpName %gl_FragColor "gl_FragColor" %void = OpTypeVoid %7 = OpTypeFunction %void %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Function_v4float = OpTypePointer Function %v4float %_ptr_Input_v4float = OpTypePointer Input %v4float %BaseColor = OpVariable %_ptr_Input_v4float Input %_ptr_Output_v4float = OpTypePointer Output %v4float %gl_FragColor = OpVariable %_ptr_Output_v4float Output )"; const std::string before = R"(%main = OpFunction %void None %7 %13 = OpLabel %v = OpVariable %_ptr_Function_v4float Function %14 = OpLoad %v4float %BaseColor OpStore %v %14 OpBranch %15 %15 = OpLabel %16 = OpLoad %v4float %v OpStore %gl_FragColor %16 OpReturn OpFunctionEnd )"; const std::string after = R"(%main = OpFunction %void None %7 %13 = OpLabel %v = OpVariable %_ptr_Function_v4float Function %14 = OpLoad %v4float %BaseColor OpStore %v %14 %16 = OpLoad %v4float %v OpStore %gl_FragColor %16 OpReturn OpFunctionEnd )"; SinglePassRunAndCheck(predefs + before, predefs + after, true, true); } TEST_F(BlockMergeTest, EmptyBlock) { // Note: SPIR-V hand edited to insert empty block // after two statements in main. // // #version 140 // // in vec4 BaseColor; // // void main() // { // vec4 v = BaseColor; // gl_FragColor = v; // } const std::string predefs = R"(OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor OpExecutionMode %main OriginUpperLeft OpSource GLSL 140 OpName %main "main" OpName %v "v" OpName %BaseColor "BaseColor" OpName %gl_FragColor "gl_FragColor" %void = OpTypeVoid %7 = OpTypeFunction %void %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Function_v4float = OpTypePointer Function %v4float %_ptr_Input_v4float = OpTypePointer Input %v4float %BaseColor = OpVariable %_ptr_Input_v4float Input %_ptr_Output_v4float = OpTypePointer Output %v4float %gl_FragColor = OpVariable %_ptr_Output_v4float Output )"; const std::string before = R"(%main = OpFunction %void None %7 %13 = OpLabel %v = OpVariable %_ptr_Function_v4float Function %14 = OpLoad %v4float %BaseColor OpStore %v %14 OpBranch %15 %15 = OpLabel %16 = OpLoad %v4float %v OpStore %gl_FragColor %16 OpBranch %17 %17 = OpLabel OpBranch %18 %18 = OpLabel OpReturn OpFunctionEnd )"; const std::string after = R"(%main = OpFunction %void None %7 %13 = OpLabel %v = OpVariable %_ptr_Function_v4float Function %14 = OpLoad %v4float %BaseColor OpStore %v %14 %16 = OpLoad %v4float %v OpStore %gl_FragColor %16 OpReturn OpFunctionEnd )"; SinglePassRunAndCheck(predefs + before, predefs + after, true, true); } TEST_F(BlockMergeTest, NestedInControlFlow) { // Note: SPIR-V hand edited to insert block boundary // between OpFMul and OpStore in then-part. // // #version 140 // in vec4 BaseColor; // // layout(std140) uniform U_t // { // bool g_B ; // } ; // // void main() // { // vec4 v = BaseColor; // if (g_B) // vec4 v = v * 0.25; // gl_FragColor = v; // } const std::string predefs = R"(OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor OpExecutionMode %main OriginUpperLeft OpSource GLSL 140 OpName %main "main" OpName %v "v" OpName %BaseColor "BaseColor" OpName %U_t "U_t" OpMemberName %U_t 0 "g_B" OpName %_ "" OpName %v_0 "v" OpName %gl_FragColor "gl_FragColor" OpMemberDecorate %U_t 0 Offset 0 OpDecorate %U_t Block OpDecorate %_ DescriptorSet 0 %void = OpTypeVoid %10 = OpTypeFunction %void %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Function_v4float = OpTypePointer Function %v4float %_ptr_Input_v4float = OpTypePointer Input %v4float %BaseColor = OpVariable %_ptr_Input_v4float Input %uint = OpTypeInt 32 0 %U_t = OpTypeStruct %uint %_ptr_Uniform_U_t = OpTypePointer Uniform %U_t %_ = OpVariable %_ptr_Uniform_U_t Uniform %int = OpTypeInt 32 1 %int_0 = OpConstant %int 0 %_ptr_Uniform_uint = OpTypePointer Uniform %uint %bool = OpTypeBool %uint_0 = OpConstant %uint 0 %float_0_25 = OpConstant %float 0.25 %_ptr_Output_v4float = OpTypePointer Output %v4float %gl_FragColor = OpVariable %_ptr_Output_v4float Output )"; const std::string before = R"(%main = OpFunction %void None %10 %24 = OpLabel %v = OpVariable %_ptr_Function_v4float Function %v_0 = OpVariable %_ptr_Function_v4float Function %25 = OpLoad %v4float %BaseColor OpStore %v %25 %26 = OpAccessChain %_ptr_Uniform_uint %_ %int_0 %27 = OpLoad %uint %26 %28 = OpINotEqual %bool %27 %uint_0 OpSelectionMerge %29 None OpBranchConditional %28 %30 %29 %30 = OpLabel %31 = OpLoad %v4float %v %32 = OpVectorTimesScalar %v4float %31 %float_0_25 OpBranch %33 %33 = OpLabel OpStore %v_0 %32 OpBranch %29 %29 = OpLabel %34 = OpLoad %v4float %v OpStore %gl_FragColor %34 OpReturn OpFunctionEnd )"; const std::string after = R"(%main = OpFunction %void None %10 %24 = OpLabel %v = OpVariable %_ptr_Function_v4float Function %v_0 = OpVariable %_ptr_Function_v4float Function %25 = OpLoad %v4float %BaseColor OpStore %v %25 %26 = OpAccessChain %_ptr_Uniform_uint %_ %int_0 %27 = OpLoad %uint %26 %28 = OpINotEqual %bool %27 %uint_0 OpSelectionMerge %29 None OpBranchConditional %28 %30 %29 %30 = OpLabel %31 = OpLoad %v4float %v %32 = OpVectorTimesScalar %v4float %31 %float_0_25 OpStore %v_0 %32 OpBranch %29 %29 = OpLabel %34 = OpLoad %v4float %v OpStore %gl_FragColor %34 OpReturn OpFunctionEnd )"; SinglePassRunAndCheck(predefs + before, predefs + after, true, true); } TEST_F(BlockMergeTest, PhiInSuccessorOfMergedBlock) { const std::string text = R"( ; CHECK: OpSelectionMerge [[merge:%\w+]] None ; CHECK-NEXT: OpBranchConditional {{%\w+}} [[then:%\w+]] [[else:%\w+]] ; CHECK: [[then]] = OpLabel ; CHECK-NEXT: OpBranch [[merge]] ; CHECK: [[else]] = OpLabel ; CHECK-NEXT: OpBranch [[merge]] ; CHECK: [[merge]] = OpLabel ; CHECK-NEXT: OpPhi {{%\w+}} %true [[then]] %false [[else]] OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %true = OpConstantTrue %bool %false = OpConstantFalse %bool %functy = OpTypeFunction %void %func = OpFunction %void None %functy %entry = OpLabel OpSelectionMerge %merge None OpBranchConditional %true %then %else %then = OpLabel OpBranch %then_next %then_next = OpLabel OpBranch %merge %else = OpLabel OpBranch %merge %merge = OpLabel %phi = OpPhi %bool %true %then_next %false %else OpReturn OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } TEST_F(BlockMergeTest, UpdateMergeInstruction) { const std::string text = R"( ; CHECK: OpSelectionMerge [[merge:%\w+]] None ; CHECK-NEXT: OpBranchConditional {{%\w+}} [[then:%\w+]] [[else:%\w+]] ; CHECK: [[then]] = OpLabel ; CHECK-NEXT: OpBranch [[merge]] ; CHECK: [[else]] = OpLabel ; CHECK-NEXT: OpBranch [[merge]] ; CHECK: [[merge]] = OpLabel ; CHECK-NEXT: OpReturn OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %true = OpConstantTrue %bool %false = OpConstantFalse %bool %functy = OpTypeFunction %void %func = OpFunction %void None %functy %entry = OpLabel OpSelectionMerge %real_merge None OpBranchConditional %true %then %else %then = OpLabel OpBranch %merge %else = OpLabel OpBranch %merge %merge = OpLabel OpBranch %real_merge %real_merge = OpLabel OpReturn OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } TEST_F(BlockMergeTest, TwoMergeBlocksCannotBeMerged) { const std::string text = R"( ; CHECK: OpSelectionMerge [[outer_merge:%\w+]] None ; CHECK: OpSelectionMerge [[inner_merge:%\w+]] None ; CHECK: [[inner_merge]] = OpLabel ; CHECK-NEXT: OpBranch [[outer_merge]] ; CHECK: [[outer_merge]] = OpLabel ; CHECK-NEXT: OpReturn OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %true = OpConstantTrue %bool %false = OpConstantFalse %bool %functy = OpTypeFunction %void %func = OpFunction %void None %functy %entry = OpLabel OpSelectionMerge %outer_merge None OpBranchConditional %true %then %else %then = OpLabel OpBranch %inner_header %else = OpLabel OpBranch %inner_header %inner_header = OpLabel OpSelectionMerge %inner_merge None OpBranchConditional %true %inner_then %inner_else %inner_then = OpLabel OpBranch %inner_merge %inner_else = OpLabel OpBranch %inner_merge %inner_merge = OpLabel OpBranch %outer_merge %outer_merge = OpLabel OpReturn OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } TEST_F(BlockMergeTest, MergeContinue) { const std::string text = R"( ; CHECK: OpBranch [[header:%\w+]] ; CHECK: [[header]] = OpLabel ; CHECK-NEXT: OpLogicalAnd ; CHECK-NEXT: OpLoopMerge {{%\w+}} [[header]] None ; CHECK-NEXT: OpBranch [[header]] OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %true = OpConstantTrue %bool %false = OpConstantFalse %bool %functy = OpTypeFunction %void %func = OpFunction %void None %functy %entry = OpLabel OpBranch %header %header = OpLabel OpLoopMerge %merge %continue None OpBranch %continue %continue = OpLabel %op = OpLogicalAnd %bool %true %false OpBranch %header %merge = OpLabel OpUnreachable OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } TEST_F(BlockMergeTest, TwoHeadersCannotBeMerged) { const std::string text = R"( ; CHECK: OpBranch [[loop_header:%\w+]] ; CHECK: [[loop_header]] = OpLabel ; CHECK-NEXT: OpLoopMerge ; CHECK-NEXT: OpBranch [[if_header:%\w+]] ; CHECK: [[if_header]] = OpLabel ; CHECK-NEXT: OpSelectionMerge OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %true = OpConstantTrue %bool %false = OpConstantFalse %bool %functy = OpTypeFunction %void %func = OpFunction %void None %functy %entry = OpLabel OpBranch %header %header = OpLabel OpLoopMerge %merge %continue None OpBranch %inner_header %inner_header = OpLabel OpSelectionMerge %continue None OpBranchConditional %true %then %continue %then = OpLabel OpBranch %continue %continue = OpLabel OpBranchConditional %false %merge %header %merge = OpLabel OpReturn OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } TEST_F(BlockMergeTest, RemoveStructuredDeclaration) { // Note: SPIR-V hand edited remove dead branch and add block // before continue block // // #version 140 // in vec4 BaseColor; // // void main() // { // while (true) { // break; // } // gl_FragColor = BaseColor; // } const std::string assembly = R"( ; CHECK: OpLabel ; CHECK: [[header:%\w+]] = OpLabel ; CHECK-NOT: OpLoopMerge ; CHECK: OpReturn ; CHECK: [[continue:%\w+]] = OpLabel ; CHECK-NEXT: OpBranch [[header]] OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %gl_FragColor %BaseColor OpExecutionMode %main OriginUpperLeft OpSource GLSL 140 OpName %main "main" OpName %gl_FragColor "gl_FragColor" OpName %BaseColor "BaseColor" %void = OpTypeVoid %6 = OpTypeFunction %void %bool = OpTypeBool %true = OpConstantTrue %bool %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %gl_FragColor = OpVariable %_ptr_Output_v4float Output %_ptr_Input_v4float = OpTypePointer Input %v4float %BaseColor = OpVariable %_ptr_Input_v4float Input %main = OpFunction %void None %6 %13 = OpLabel OpBranch %14 %14 = OpLabel OpLoopMerge %15 %16 None OpBranch %17 %17 = OpLabel OpBranch %15 %18 = OpLabel OpBranch %16 %16 = OpLabel OpBranch %14 %15 = OpLabel %19 = OpLoad %v4float %BaseColor OpStore %gl_FragColor %19 OpReturn OpFunctionEnd )"; SinglePassRunAndMatch(assembly, true); } TEST_F(BlockMergeTest, DontMergeKill) { const std::string text = R"( ; CHECK: OpLoopMerge [[merge:%\w+]] [[cont:%\w+]] None ; CHECK-NEXT: OpBranch [[ret:%\w+]] ; CHECK: [[ret:%\w+]] = OpLabel ; CHECK-NEXT: OpKill ; CHECK-DAG: [[cont]] = OpLabel ; CHECK-DAG: [[merge]] = OpLabel OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %functy = OpTypeFunction %void %func = OpFunction %void None %functy %1 = OpLabel OpBranch %2 %2 = OpLabel OpLoopMerge %3 %4 None OpBranch %5 %5 = OpLabel OpKill %4 = OpLabel OpBranch %2 %3 = OpLabel OpUnreachable OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } TEST_F(BlockMergeTest, DontMergeUnreachable) { const std::string text = R"( ; CHECK: OpLoopMerge [[merge:%\w+]] [[cont:%\w+]] None ; CHECK-NEXT: OpBranch [[ret:%\w+]] ; CHECK: [[ret:%\w+]] = OpLabel ; CHECK-NEXT: OpUnreachable ; CHECK-DAG: [[cont]] = OpLabel ; CHECK-DAG: [[merge]] = OpLabel OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %functy = OpTypeFunction %void %func = OpFunction %void None %functy %1 = OpLabel OpBranch %2 %2 = OpLabel OpLoopMerge %3 %4 None OpBranch %5 %5 = OpLabel OpUnreachable %4 = OpLabel OpBranch %2 %3 = OpLabel OpUnreachable OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } TEST_F(BlockMergeTest, DontMergeReturn) { const std::string text = R"( ; CHECK: OpLoopMerge [[merge:%\w+]] [[cont:%\w+]] None ; CHECK-NEXT: OpBranch [[ret:%\w+]] ; CHECK: [[ret:%\w+]] = OpLabel ; CHECK-NEXT: OpReturn ; CHECK-DAG: [[cont]] = OpLabel ; CHECK-DAG: [[merge]] = OpLabel OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %functy = OpTypeFunction %void %func = OpFunction %void None %functy %1 = OpLabel OpBranch %2 %2 = OpLabel OpLoopMerge %3 %4 None OpBranch %5 %5 = OpLabel OpReturn %4 = OpLabel OpBranch %2 %3 = OpLabel OpUnreachable OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } TEST_F(BlockMergeTest, DontMergeSwitch) { const std::string text = R"( ; CHECK: OpLoopMerge [[merge:%\w+]] [[cont:%\w+]] None ; CHECK-NEXT: OpBranch [[ret:%\w+]] ; CHECK: [[ret:%\w+]] = OpLabel ; CHECK-NEXT: OpSwitch ; CHECK-DAG: [[cont]] = OpLabel ; CHECK-DAG: [[merge]] = OpLabel OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %int = OpTypeInt 32 1 %int_0 = OpConstant %int 0 %functy = OpTypeFunction %void %func = OpFunction %void None %functy %1 = OpLabel OpBranch %2 %2 = OpLabel OpLoopMerge %3 %4 None OpBranch %5 %5 = OpLabel OpSwitch %int_0 %6 %6 = OpLabel OpReturn %4 = OpLabel OpBranch %2 %3 = OpLabel OpUnreachable OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } TEST_F(BlockMergeTest, DontMergeReturnValue) { const std::string text = R"( ; CHECK: OpLoopMerge [[merge:%\w+]] [[cont:%\w+]] None ; CHECK-NEXT: OpBranch [[ret:%\w+]] ; CHECK: [[ret:%\w+]] = OpLabel ; CHECK-NEXT: OpReturn ; CHECK-DAG: [[cont]] = OpLabel ; CHECK-DAG: [[merge]] = OpLabel OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %functy = OpTypeFunction %void %otherfuncty = OpTypeFunction %bool %true = OpConstantTrue %bool %func = OpFunction %void None %functy %1 = OpLabel %2 = OpFunctionCall %bool %3 OpReturn OpFunctionEnd %3 = OpFunction %bool None %otherfuncty %4 = OpLabel OpBranch %5 %5 = OpLabel OpLoopMerge %6 %7 None OpBranch %8 %8 = OpLabel OpReturnValue %true %7 = OpLabel OpBranch %5 %6 = OpLabel OpUnreachable OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } TEST_F(BlockMergeTest, MergeHeaders) { // Merge two headers when the second is the merge block of the first. const std::string text = R"( ; CHECK: OpFunction ; CHECK-NEXT: OpLabel ; CHECK-NEXT: OpBranch [[header:%\w+]] ; CHECK-NEXT: [[header]] = OpLabel ; CHECK-NEXT: OpSelectionMerge [[merge:%\w+]] ; CHECK: [[merge]] = OpLabel ; CHEKC: OpReturn OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %func "func" OpExecutionMode %func OriginUpperLeft %void = OpTypeVoid %bool = OpTypeBool %functy = OpTypeFunction %void %otherfuncty = OpTypeFunction %bool %true = OpConstantTrue %bool %func = OpFunction %void None %functy %1 = OpLabel OpBranch %5 %5 = OpLabel OpLoopMerge %8 %7 None OpBranch %8 %7 = OpLabel OpBranch %5 %8 = OpLabel OpSelectionMerge %m None OpBranchConditional %true %a %m %a = OpLabel OpBranch %m %m = OpLabel OpReturn OpFunctionEnd )"; SinglePassRunAndMatch(text, true); } // TODO(greg-lunarg): Add tests to verify handling of these cases: // // More complex control flow // Others? } // namespace } // namespace opt } // namespace spvtools