spv.imageLoadStoreLod.frag Validation failed // Module Version 10000 // Generated by (magic number): 80007 // Id's are bound by 82 Capability Shader Capability ImageCubeArray Capability SparseResidency Capability Image1D Capability ImageReadWriteLodAMD Extension "SPV_AMD_shader_image_load_store_lod" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 77 ExecutionMode 4 OriginUpperLeft Source GLSL 450 SourceExtension "GL_AMD_shader_image_load_store_lod" Name 4 "main" Name 9 "f4" Name 14 "i1D" Name 24 "i2D" Name 34 "i3D" Name 46 "iiCube" Name 53 "ii1DArray" Name 60 "ui2DArray" Name 64 "u4" Name 65 "ResType" Name 71 "uiCubeArray" Name 77 "fragColor" Decorate 14(i1D) DescriptorSet 0 Decorate 14(i1D) Binding 0 Decorate 24(i2D) DescriptorSet 0 Decorate 24(i2D) Binding 1 Decorate 34(i3D) DescriptorSet 0 Decorate 34(i3D) Binding 2 Decorate 46(iiCube) DescriptorSet 0 Decorate 46(iiCube) Binding 3 Decorate 53(ii1DArray) DescriptorSet 0 Decorate 53(ii1DArray) Binding 4 Decorate 60(ui2DArray) DescriptorSet 0 Decorate 60(ui2DArray) Binding 5 Decorate 71(uiCubeArray) DescriptorSet 0 Decorate 71(uiCubeArray) Binding 6 Decorate 77(fragColor) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Function 7(fvec4) 10: 6(float) Constant 0 11: 7(fvec4) ConstantComposite 10 10 10 10 12: TypeImage 6(float) 1D nonsampled format:Rgba32f 13: TypePointer UniformConstant 12 14(i1D): 13(ptr) Variable UniformConstant 16: TypeInt 32 1 17: 16(int) Constant 1 18: 16(int) Constant 3 22: TypeImage 6(float) 2D nonsampled format:Rgba32f 23: TypePointer UniformConstant 22 24(i2D): 23(ptr) Variable UniformConstant 26: TypeVector 16(int) 2 27: 16(int) Constant 2 28: 26(ivec2) ConstantComposite 27 18 32: TypeImage 6(float) 3D nonsampled format:Rgba32f 33: TypePointer UniformConstant 32 34(i3D): 33(ptr) Variable UniformConstant 36: TypeVector 16(int) 3 37: 16(int) Constant 4 38: 16(int) Constant 5 39: 16(int) Constant 6 40: 36(ivec3) ConstantComposite 37 38 39 44: TypeImage 16(int) Cube nonsampled format:Rgba32i 45: TypePointer UniformConstant 44 46(iiCube): 45(ptr) Variable UniformConstant 49: TypeVector 16(int) 4 51: TypeImage 16(int) 1D array nonsampled format:Rgba32i 52: TypePointer UniformConstant 51 53(ii1DArray): 52(ptr) Variable UniformConstant 57: TypeInt 32 0 58: TypeImage 57(int) 2D array nonsampled format:Rgba32ui 59: TypePointer UniformConstant 58 60(ui2DArray): 59(ptr) Variable UniformConstant 62: TypeVector 57(int) 4 63: TypePointer Function 62(ivec4) 65(ResType): TypeStruct 16(int) 62(ivec4) 69: TypeImage 57(int) Cube array nonsampled format:Rgba32ui 70: TypePointer UniformConstant 69 71(uiCubeArray): 70(ptr) Variable UniformConstant 76: TypePointer Output 7(fvec4) 77(fragColor): 76(ptr) Variable Output 4(main): 2 Function None 3 5: Label 9(f4): 8(ptr) Variable Function 64(u4): 63(ptr) Variable Function Store 9(f4) 11 15: 12 Load 14(i1D) 19: 7(fvec4) ImageRead 15 17 Lod 18 20: 7(fvec4) Load 9(f4) 21: 7(fvec4) FAdd 20 19 Store 9(f4) 21 25: 22 Load 24(i2D) 29: 7(fvec4) ImageRead 25 28 Lod 18 30: 7(fvec4) Load 9(f4) 31: 7(fvec4) FAdd 30 29 Store 9(f4) 31 35: 32 Load 34(i3D) 41: 7(fvec4) ImageRead 35 40 Lod 18 42: 7(fvec4) Load 9(f4) 43: 7(fvec4) FAdd 42 41 Store 9(f4) 43 47: 44 Load 46(iiCube) 48: 7(fvec4) Load 9(f4) 50: 49(ivec4) ConvertFToS 48 ImageWrite 47 40 50 Lod 18 54: 51 Load 53(ii1DArray) 55: 7(fvec4) Load 9(f4) 56: 49(ivec4) ConvertFToS 55 ImageWrite 54 28 56 Lod 18 61: 58 Load 60(ui2DArray) 66: 65(ResType) ImageSparseRead 61 40 Lod 18 67: 62(ivec4) CompositeExtract 66 1 Store 64(u4) 67 68: 16(int) CompositeExtract 66 0 72: 69 Load 71(uiCubeArray) 73: 65(ResType) ImageSparseRead 72 40 Lod 18 74: 62(ivec4) CompositeExtract 73 1 Store 64(u4) 74 75: 16(int) CompositeExtract 73 0 78: 7(fvec4) Load 9(f4) 79: 62(ivec4) Load 64(u4) 80: 7(fvec4) ConvertUToF 79 81: 7(fvec4) FAdd 78 80 Store 77(fragColor) 81 Return FunctionEnd