/*------------------------------------------------------------------------- * drawElements Thread Library * --------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Win32 implementation of mutex. *//*--------------------------------------------------------------------*/ #include "deMutex.h" #if (DE_OS == DE_OS_WIN32 || DE_OS == DE_OS_WINCE) #include "deMemory.h" #define VC_EXTRALEAN #define WIN32_LEAN_AND_MEAN #define NOMINMAX #include /* Critical section objects are more lightweight than mutexes on Win32. */ #define USE_CRITICAL_SECTION 1 #if defined(USE_CRITICAL_SECTION) enum { CRITICAL_SECTION_SPIN_COUNT = 2048 }; DE_STATIC_ASSERT(sizeof(deMutex) >= sizeof(CRITICAL_SECTION*)); deMutex deMutex_create (const deMutexAttributes* attributes) { CRITICAL_SECTION* criticalSection = (CRITICAL_SECTION*)deMalloc(sizeof(CRITICAL_SECTION)); if (!criticalSection) return 0; DE_UNREF(attributes); /* \note [2012-11-05 pyry] Critical sections are always recursive. */ if (!InitializeCriticalSectionAndSpinCount(criticalSection, CRITICAL_SECTION_SPIN_COUNT)) { deFree(criticalSection); return 0; } return (deMutex)criticalSection; } void deMutex_destroy (deMutex mutex) { DeleteCriticalSection((CRITICAL_SECTION*)mutex); deFree((CRITICAL_SECTION*)mutex); } void deMutex_lock (deMutex mutex) { EnterCriticalSection((CRITICAL_SECTION*)mutex); } void deMutex_unlock (deMutex mutex) { LeaveCriticalSection((CRITICAL_SECTION*)mutex); } deBool deMutex_tryLock (deMutex mutex) { return TryEnterCriticalSection((CRITICAL_SECTION*)mutex) == TRUE; } #else DE_STATIC_ASSERT(sizeof(deMutex) >= sizeof(HANDLE)); deMutex deMutex_create (const deMutexAttributes* attributes) { HANDLE handle = DE_NULL; DE_UNREF(attributes); /* \note [2009-11-12 pyry] Created mutex is always recursive. */ handle = CreateMutex(DE_NULL, FALSE, DE_NULL); return (deMutex)handle; } void deMutex_destroy (deMutex mutex) { HANDLE handle = (HANDLE)mutex; CloseHandle(handle); } void deMutex_lock (deMutex mutex) { HANDLE handle = (HANDLE)mutex; DWORD ret = WaitForSingleObject(handle, INFINITE); DE_ASSERT(ret == WAIT_OBJECT_0); } void deMutex_unlock (deMutex mutex) { HANDLE handle = (HANDLE)mutex; BOOL ret = ReleaseMutex(handle); DE_ASSERT(ret == TRUE); } deBool deMutex_tryLock (deMutex mutex) { HANDLE handle = (HANDLE)mutex; DWORD ret = WaitForSingleObject(handle, 0); return (ret == WAIT_OBJECT_0); } #endif /* USE_CRITICAL_SECTION */ #endif /* DE_OS */