/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.1 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Shader atomic operation tests. *//*--------------------------------------------------------------------*/ #include "es31fShaderAtomicOpTests.hpp" #include "gluShaderProgram.hpp" #include "gluShaderUtil.hpp" #include "gluRenderContext.hpp" #include "gluObjectWrapper.hpp" #include "gluProgramInterfaceQuery.hpp" #include "tcuVector.hpp" #include "tcuTestLog.hpp" #include "tcuVectorUtil.hpp" #include "tcuFormatUtil.hpp" #include "deStringUtil.hpp" #include "deRandom.hpp" #include "glwFunctions.hpp" #include "glwEnums.hpp" #include #include namespace deqp { namespace gles31 { namespace Functional { using std::string; using std::vector; using tcu::TestLog; using tcu::UVec3; using std::set; using namespace glu; template static inline T product (const tcu::Vector& v) { T res = v[0]; for (int ndx = 1; ndx < Size; ndx++) res *= v[ndx]; return res; } class ShaderAtomicOpCase : public TestCase { public: ShaderAtomicOpCase (Context& context, const char* name, const char* funcName, AtomicOperandType operandType, DataType type, Precision precision, const UVec3& workGroupSize); ~ShaderAtomicOpCase (void); void init (void); void deinit (void); IterateResult iterate (void); protected: virtual void getInputs (int numValues, int stride, void* inputs) const = 0; virtual bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* outputs, int groupStride, const void* groupOutputs) const = 0; const string m_funcName; const AtomicOperandType m_operandType; const DataType m_type; const Precision m_precision; const UVec3 m_workGroupSize; const UVec3 m_numWorkGroups; deUint32 m_initialValue; private: ShaderAtomicOpCase (const ShaderAtomicOpCase& other); ShaderAtomicOpCase& operator= (const ShaderAtomicOpCase& other); ShaderProgram* m_program; }; ShaderAtomicOpCase::ShaderAtomicOpCase (Context& context, const char* name, const char* funcName, AtomicOperandType operandType, DataType type, Precision precision, const UVec3& workGroupSize) : TestCase (context, name, funcName) , m_funcName (funcName) , m_operandType (operandType) , m_type (type) , m_precision (precision) , m_workGroupSize (workGroupSize) , m_numWorkGroups (4,4,4) , m_initialValue (0) , m_program (DE_NULL) { } ShaderAtomicOpCase::~ShaderAtomicOpCase (void) { ShaderAtomicOpCase::deinit(); } void ShaderAtomicOpCase::init (void) { const bool isSSBO = m_operandType == ATOMIC_OPERAND_BUFFER_VARIABLE; const char* precName = getPrecisionName(m_precision); const char* typeName = getDataTypeName(m_type); const DataType outType = isSSBO ? m_type : glu::TYPE_UINT; const char* outTypeName = getDataTypeName(outType); const deUint32 numValues = product(m_workGroupSize)*product(m_numWorkGroups); std::ostringstream src; src << glu::getGLSLVersionDeclaration(getContextTypeGLSLVersion(m_context.getRenderContext().getType())) << "\n" << "layout(local_size_x = " << m_workGroupSize.x() << ", local_size_y = " << m_workGroupSize.y() << ", local_size_z = " << m_workGroupSize.z() << ") in;\n" << "layout(binding = 0) buffer InOut\n" << "{\n" << " " << precName << " " << typeName << " inputValues[" << numValues << "];\n" << " " << precName << " " << outTypeName << " outputValues[" << numValues << "];\n" << " " << (isSSBO ? "coherent " : "") << precName << " " << outTypeName << " groupValues[" << product(m_numWorkGroups) << "];\n" << "} sb_inout;\n"; if (!isSSBO) src << "shared " << precName << " " << typeName << " s_var;\n"; src << "\n" << "void main (void)\n" << "{\n" << " uint localSize = gl_WorkGroupSize.x*gl_WorkGroupSize.y*gl_WorkGroupSize.z;\n" << " uint globalNdx = gl_NumWorkGroups.x*gl_NumWorkGroups.y*gl_WorkGroupID.z + gl_NumWorkGroups.x*gl_WorkGroupID.y + gl_WorkGroupID.x;\n" << " uint globalOffs = localSize*globalNdx;\n" << " uint offset = globalOffs + gl_LocalInvocationIndex;\n" << "\n"; if (isSSBO) { DE_ASSERT(outType == m_type); src << " sb_inout.outputValues[offset] = " << m_funcName << "(sb_inout.groupValues[globalNdx], sb_inout.inputValues[offset]);\n"; } else { const string castBeg = outType != m_type ? (string(outTypeName) + "(") : string(""); const char* const castEnd = outType != m_type ? ")" : ""; src << " if (gl_LocalInvocationIndex == 0u)\n" << " s_var = " << typeName << "(" << tcu::toHex(m_initialValue) << "u);\n" << " barrier();\n" << " " << precName << " " << typeName << " res = " << m_funcName << "(s_var, sb_inout.inputValues[offset]);\n" << " sb_inout.outputValues[offset] = " << castBeg << "res" << castEnd << ";\n" << " barrier();\n" << " if (gl_LocalInvocationIndex == 0u)\n" << " sb_inout.groupValues[globalNdx] = " << castBeg << "s_var" << castEnd << ";\n"; } src << "}\n"; DE_ASSERT(!m_program); m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str())); m_testCtx.getLog() << *m_program; if (!m_program->isOk()) { delete m_program; m_program = DE_NULL; throw tcu::TestError("Compile failed"); } } void ShaderAtomicOpCase::deinit (void) { delete m_program; m_program = DE_NULL; } ShaderAtomicOpCase::IterateResult ShaderAtomicOpCase::iterate (void) { const glw::Functions& gl = m_context.getRenderContext().getFunctions(); const deUint32 program = m_program->getProgram(); const Buffer inoutBuffer (m_context.getRenderContext()); const deUint32 blockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "InOut"); const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_BLOCK, blockNdx); const deUint32 inVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.inputValues[0]"); const InterfaceVariableInfo inVarInfo = getProgramInterfaceVariableInfo(gl, program, GL_BUFFER_VARIABLE, inVarNdx); const deUint32 outVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.outputValues[0]"); const InterfaceVariableInfo outVarInfo = getProgramInterfaceVariableInfo(gl, program, GL_BUFFER_VARIABLE, outVarNdx); const deUint32 groupVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.groupValues[0]"); const InterfaceVariableInfo groupVarInfo = getProgramInterfaceVariableInfo(gl, program, GL_BUFFER_VARIABLE, groupVarNdx); const deUint32 numValues = product(m_workGroupSize)*product(m_numWorkGroups); TCU_CHECK(inVarInfo.arraySize == numValues && outVarInfo.arraySize == numValues && groupVarInfo.arraySize == product(m_numWorkGroups)); gl.useProgram(program); // Setup buffer. { vector bufData(blockInfo.dataSize); std::fill(bufData.begin(), bufData.end(), 0); getInputs((int)numValues, (int)inVarInfo.arrayStride, &bufData[0] + inVarInfo.offset); if (m_operandType == ATOMIC_OPERAND_BUFFER_VARIABLE) { for (deUint32 valNdx = 0; valNdx < product(m_numWorkGroups); valNdx++) *(deUint32*)(&bufData[0] + groupVarInfo.offset + groupVarInfo.arrayStride*valNdx) = m_initialValue; } gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *inoutBuffer); gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *inoutBuffer); GLU_EXPECT_NO_ERROR(gl.getError(), "Output buffer setup failed"); } gl.dispatchCompute(m_numWorkGroups.x(), m_numWorkGroups.y(), m_numWorkGroups.z()); // Read back and compare { const void* resPtr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, blockInfo.dataSize, GL_MAP_READ_BIT); bool isOk = true; GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBufferRange()"); TCU_CHECK(resPtr); isOk = verify((int)numValues, (int)inVarInfo.arrayStride, (const deUint8*)resPtr + inVarInfo.offset, (int)outVarInfo.arrayStride, (const deUint8*)resPtr + outVarInfo.offset, (int)groupVarInfo.arrayStride, (const deUint8*)resPtr + groupVarInfo.offset); gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer()"); m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, isOk ? "Pass" : "Comparison failed"); } return STOP; } class ShaderAtomicAddCase : public ShaderAtomicOpCase { public: ShaderAtomicAddCase (Context& context, const char* name, AtomicOperandType operandType, DataType type, Precision precision) : ShaderAtomicOpCase(context, name, "atomicAdd", operandType, type, precision, UVec3(3,2,1)) { m_initialValue = 1; } protected: void getInputs (int numValues, int stride, void* inputs) const { de::Random rnd (deStringHash(getName())); const int maxVal = m_precision == PRECISION_LOWP ? 2 : 32; const int minVal = 1; // \todo [2013-09-04 pyry] Negative values! for (int valNdx = 0; valNdx < numValues; valNdx++) *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal); } bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* outputs, int groupStride, const void* groupOutputs) const { const int workGroupSize = (int)product(m_workGroupSize); const int numWorkGroups = numValues/workGroupSize; for (int groupNdx = 0; groupNdx < numWorkGroups; groupNdx++) { const int groupOffset = groupNdx*workGroupSize; const int groupOutput = *(const deInt32*)((const deUint8*)groupOutputs + groupNdx*groupStride); set outValues; bool maxFound = false; int valueSum = (int)m_initialValue; for (int localNdx = 0; localNdx < workGroupSize; localNdx++) { const int inputValue = *(const deInt32*)((const deUint8*)inputs + inputStride*(groupOffset+localNdx)); valueSum += inputValue; } if (groupOutput != valueSum) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ": expected sum " << valueSum << ", got " << groupOutput << TestLog::EndMessage; return false; } for (int localNdx = 0; localNdx < workGroupSize; localNdx++) { const int inputValue = *(const deInt32*)((const deUint8*)inputs + inputStride*(groupOffset+localNdx)); const int outputValue = *(const deInt32*)((const deUint8*)outputs + outputStride*(groupOffset+localNdx)); if (!de::inRange(outputValue, (int)m_initialValue, valueSum-inputValue)) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ", invocation " << localNdx << ": expected value in range [" << m_initialValue << ", " << (valueSum-inputValue) << "], got " << outputValue << TestLog::EndMessage; return false; } if (outValues.find(outputValue) != outValues.end()) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ", invocation " << localNdx << ": found duplicate value " << outputValue << TestLog::EndMessage; return false; } outValues.insert(outputValue); if (outputValue == valueSum-inputValue) maxFound = true; } if (!maxFound) { m_testCtx.getLog() << TestLog::Message << "ERROR: could not find maximum expected value from group " << groupNdx << TestLog::EndMessage; return false; } if (outValues.find((int)m_initialValue) == outValues.end()) { m_testCtx.getLog() << TestLog::Message << "ERROR: could not find initial value from group " << groupNdx << TestLog::EndMessage; return false; } } return true; } }; static int getPrecisionNumIntegerBits (glu::Precision precision) { switch (precision) { case glu::PRECISION_HIGHP: return 32; case glu::PRECISION_MEDIUMP: return 16; case glu::PRECISION_LOWP: return 9; default: DE_ASSERT(false); return 0; } } static deUint32 getPrecisionMask (int numPreciseBits) { // \note: bit shift with larger or equal than var length is undefined, use 64 bit ints return (deUint32)((((deUint64)1u) << numPreciseBits) - 1) ; } static bool intEqualsAfterUintCast (deInt32 value, deUint32 casted, glu::Precision precision) { // Bit format of 'casted' = [ uint -> highp uint promotion bits (0) ] [ sign extend bits (s) ] [ value bits ] // |--min len---| // |---------------signed length---------| // |-------------------------------- highp uint length ----------------------------| const deUint32 reference = (deUint32)value; const int signBitOn = value < 0; const int numPreciseBits = getPrecisionNumIntegerBits(precision); const deUint32 preciseMask = getPrecisionMask(numPreciseBits); // Lowest N bits must match, N = minimum precision if ((reference & preciseMask) != (casted & preciseMask)) return false; // Other lowest bits must match the sign and the remaining (topmost) if any must be 0 for (int signedIntegerLength = numPreciseBits; signedIntegerLength <= 32; ++signedIntegerLength) { const deUint32 signBits = (signBitOn) ? (getPrecisionMask(signedIntegerLength)) : (0u); if ((signBits & ~preciseMask) == (casted & ~preciseMask)) return true; } return false; } static bool containsAfterUintCast (const std::set& haystack, deUint32 needle, glu::Precision precision) { for (std::set::const_iterator it = haystack.begin(); it != haystack.end(); ++it) if (intEqualsAfterUintCast(*it, needle, precision)) return true; return false; } static bool containsAfterUintCast (const std::set& haystack, deInt32 needle, glu::Precision precision) { for (std::set::const_iterator it = haystack.begin(); it != haystack.end(); ++it) if (intEqualsAfterUintCast(needle, *it, precision)) return true; return false; } class ShaderAtomicMinCase : public ShaderAtomicOpCase { public: ShaderAtomicMinCase (Context& context, const char* name, AtomicOperandType operandType, DataType type, Precision precision) : ShaderAtomicOpCase(context, name, "atomicMin", operandType, type, precision, UVec3(3,2,1)) { m_initialValue = m_precision == PRECISION_LOWP ? 100 : 1000; } protected: void getInputs (int numValues, int stride, void* inputs) const { de::Random rnd (deStringHash(getName())); const bool isSigned = m_type == TYPE_INT; const int maxVal = m_precision == PRECISION_LOWP ? 100 : 1000; const int minVal = isSigned ? -maxVal : 0; for (int valNdx = 0; valNdx < numValues; valNdx++) *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal); } bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* outputs, int groupStride, const void* groupOutputs) const { const int workGroupSize = (int)product(m_workGroupSize); const int numWorkGroups = numValues/workGroupSize; bool anyError = false; for (int groupNdx = 0; groupNdx < numWorkGroups; groupNdx++) { const int groupOffset = groupNdx*workGroupSize; const deUint32 groupOutput = *(const deUint32*)((const deUint8*)groupOutputs + groupNdx*groupStride); set inValues; set outValues; int minValue = (int)m_initialValue; for (int localNdx = 0; localNdx < workGroupSize; localNdx++) { const deInt32 inputValue = *(const deInt32*)((const deUint8*)inputs + inputStride*(groupOffset+localNdx)); inValues.insert(inputValue); minValue = de::min(inputValue, minValue); } if (!intEqualsAfterUintCast(minValue, groupOutput, m_precision)) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ": expected minimum " << minValue << " (" << tcu::Format::Hex<8>((deUint32)minValue) << ")" << ", got " << groupOutput << " (" << tcu::Format::Hex<8>(groupOutput) << ")" << TestLog::EndMessage; anyError = true; } for (int localNdx = 0; localNdx < workGroupSize; localNdx++) { const deUint32 outputValue = *(const deUint32*)((const deUint8*)outputs + outputStride*(groupOffset+localNdx)); if (!containsAfterUintCast(inValues, outputValue, m_precision) && !intEqualsAfterUintCast((deInt32)m_initialValue, outputValue, m_precision)) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ", invocation " << localNdx << ": found unexpected value " << outputValue << " (" << tcu::Format::Hex<8>(outputValue) << ")" << TestLog::EndMessage; anyError = true; } outValues.insert(outputValue); } if (!containsAfterUintCast(outValues, (int)m_initialValue, m_precision)) { m_testCtx.getLog() << TestLog::Message << "ERROR: could not find initial value from group " << groupNdx << TestLog::EndMessage; anyError = true; } } return !anyError; } }; class ShaderAtomicMaxCase : public ShaderAtomicOpCase { public: ShaderAtomicMaxCase (Context& context, const char* name, AtomicOperandType operandType, DataType type, Precision precision) : ShaderAtomicOpCase(context, name, "atomicMax", operandType, type, precision, UVec3(3,2,1)) { const bool isSigned = m_type == TYPE_INT; m_initialValue = isSigned ? (m_precision == PRECISION_LOWP ? -100 : -1000) : 0; } protected: void getInputs (int numValues, int stride, void* inputs) const { de::Random rnd (deStringHash(getName())); const bool isSigned = m_type == TYPE_INT; const int maxVal = m_precision == PRECISION_LOWP ? 100 : 1000; const int minVal = isSigned ? -maxVal : 0; for (int valNdx = 0; valNdx < numValues; valNdx++) *(int*)((deUint8*)inputs + stride*valNdx) = rnd.getInt(minVal, maxVal); } bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* outputs, int groupStride, const void* groupOutputs) const { const int workGroupSize = (int)product(m_workGroupSize); const int numWorkGroups = numValues/workGroupSize; bool anyError = false; for (int groupNdx = 0; groupNdx < numWorkGroups; groupNdx++) { const int groupOffset = groupNdx*workGroupSize; const deUint32 groupOutput = *(const deUint32*)((const deUint8*)groupOutputs + groupNdx*groupStride); set inValues; set outValues; int maxValue = (int)m_initialValue; for (int localNdx = 0; localNdx < workGroupSize; localNdx++) { const deInt32 inputValue = *(const deInt32*)((const deUint8*)inputs + inputStride*(groupOffset+localNdx)); inValues.insert(inputValue); maxValue = de::max(maxValue, inputValue); } if (!intEqualsAfterUintCast(maxValue, groupOutput, m_precision)) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ": expected maximum " << maxValue << " (" << tcu::Format::Hex<8>((deUint32)maxValue) << ")" << ", got " << groupOutput << " (" << tcu::Format::Hex<8>(groupOutput) << ")" << TestLog::EndMessage; anyError = true; } for (int localNdx = 0; localNdx < workGroupSize; localNdx++) { const deUint32 outputValue = *(const deUint32*)((const deUint8*)outputs + outputStride*(groupOffset+localNdx)); if (!containsAfterUintCast(inValues, outputValue, m_precision) && !intEqualsAfterUintCast((deInt32)m_initialValue, outputValue, m_precision)) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ", invocation " << localNdx << ": found unexpected value " << outputValue << " (" << tcu::Format::Hex<8>(outputValue) << ")" << TestLog::EndMessage; anyError = true; } outValues.insert(outputValue); } if (!containsAfterUintCast(outValues, (int)m_initialValue, m_precision)) { m_testCtx.getLog() << TestLog::Message << "ERROR: could not find initial value from group " << groupNdx << TestLog::EndMessage; anyError = true; } } return !anyError; } }; class ShaderAtomicAndCase : public ShaderAtomicOpCase { public: ShaderAtomicAndCase (Context& context, const char* name, AtomicOperandType operandType, DataType type, Precision precision) : ShaderAtomicOpCase(context, name, "atomicAnd", operandType, type, precision, UVec3(3,2,1)) { const int numBits = m_precision == PRECISION_HIGHP ? 32 : m_precision == PRECISION_MEDIUMP ? 16 : 8; const deUint32 valueMask = numBits == 32 ? ~0u : (1u< usedValues; for (int localNdx = 0; localNdx < workGroupSize; localNdx++) { const int outputValue = *(const deInt32*)((const deUint8*)outputs + outputStride*(groupOffset+localNdx)); if (!de::inRange(outputValue, 0, workGroupSize) || usedValues.find(outputValue) != usedValues.end()) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ", invocation " << localNdx << ": found unexpected value " << outputValue << TestLog::EndMessage; return false; } usedValues.insert(outputValue); } if (!de::inRange(groupOutput, 0, workGroupSize) || usedValues.find(groupOutput) != usedValues.end()) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ": unexpected final value" << groupOutput << TestLog::EndMessage; return false; } } return true; } }; class ShaderAtomicCompSwapCase : public TestCase { public: ShaderAtomicCompSwapCase (Context& context, const char* name, AtomicOperandType operandType, DataType type, Precision precision); ~ShaderAtomicCompSwapCase (void); void init (void); void deinit (void); IterateResult iterate (void); protected: private: ShaderAtomicCompSwapCase (const ShaderAtomicCompSwapCase& other); ShaderAtomicCompSwapCase& operator= (const ShaderAtomicCompSwapCase& other); const AtomicOperandType m_operandType; const DataType m_type; const Precision m_precision; const UVec3 m_workGroupSize; const UVec3 m_numWorkGroups; ShaderProgram* m_program; }; ShaderAtomicCompSwapCase::ShaderAtomicCompSwapCase (Context& context, const char* name, AtomicOperandType operandType, DataType type, Precision precision) : TestCase (context, name, "atomicCompSwap() Test") , m_operandType (operandType) , m_type (type) , m_precision (precision) , m_workGroupSize (3,2,1) , m_numWorkGroups (4,4,4) , m_program (DE_NULL) { } ShaderAtomicCompSwapCase::~ShaderAtomicCompSwapCase (void) { ShaderAtomicCompSwapCase::deinit(); } void ShaderAtomicCompSwapCase::init (void) { const bool isSSBO = m_operandType == ATOMIC_OPERAND_BUFFER_VARIABLE; const char* precName = getPrecisionName(m_precision); const char* typeName = getDataTypeName(m_type); const deUint32 numValues = product(m_workGroupSize)*product(m_numWorkGroups); std::ostringstream src; src << "#version 310 es\n" << "layout(local_size_x = " << m_workGroupSize.x() << ", local_size_y = " << m_workGroupSize.y() << ", local_size_z = " << m_workGroupSize.z() << ") in;\n" << "layout(binding = 0) buffer InOut\n" << "{\n" << " " << precName << " " << typeName << " compareValues[" << numValues << "];\n" << " " << precName << " " << typeName << " exchangeValues[" << numValues << "];\n" << " " << precName << " " << typeName << " outputValues[" << numValues << "];\n" << " " << (isSSBO ? "coherent " : "") << precName << " " << typeName << " groupValues[" << product(m_numWorkGroups) << "];\n" << "} sb_inout;\n"; if (!isSSBO) src << "shared " << precName << " " << typeName << " s_var;\n"; src << "\n" << "void main (void)\n" << "{\n" << " uint localSize = gl_WorkGroupSize.x*gl_WorkGroupSize.y*gl_WorkGroupSize.z;\n" << " uint globalNdx = gl_NumWorkGroups.x*gl_NumWorkGroups.y*gl_WorkGroupID.z + gl_NumWorkGroups.x*gl_WorkGroupID.y + gl_WorkGroupID.x;\n" << " uint globalOffs = localSize*globalNdx;\n" << " uint offset = globalOffs + gl_LocalInvocationIndex;\n" << "\n"; if (!isSSBO) { src << " if (gl_LocalInvocationIndex == 0u)\n" << " s_var = " << typeName << "(" << 0 << ");\n" << "\n"; } src << " " << precName << " " << typeName << " compare = sb_inout.compareValues[offset];\n" << " " << precName << " " << typeName << " exchange = sb_inout.exchangeValues[offset];\n" << " " << precName << " " << typeName << " result;\n" << " bool swapDone = false;\n" << "\n" << " for (uint ndx = 0u; ndx < localSize; ndx++)\n" << " {\n" << " barrier();\n" << " if (!swapDone)\n" << " {\n" << " result = atomicCompSwap(" << (isSSBO ? "sb_inout.groupValues[globalNdx]" : "s_var") << ", compare, exchange);\n" << " if (result == compare)\n" << " swapDone = true;\n" << " }\n" << " }\n" << "\n" << " sb_inout.outputValues[offset] = result;\n"; if (!isSSBO) { src << " barrier();\n" << " if (gl_LocalInvocationIndex == 0u)\n" << " sb_inout.groupValues[globalNdx] = s_var;\n"; } src << "}\n"; DE_ASSERT(!m_program); m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str())); m_testCtx.getLog() << *m_program; if (!m_program->isOk()) { delete m_program; m_program = DE_NULL; throw tcu::TestError("Compile failed"); } } void ShaderAtomicCompSwapCase::deinit (void) { delete m_program; m_program = DE_NULL; } ShaderAtomicOpCase::IterateResult ShaderAtomicCompSwapCase::iterate (void) { const glw::Functions& gl = m_context.getRenderContext().getFunctions(); const deUint32 program = m_program->getProgram(); const Buffer inoutBuffer (m_context.getRenderContext()); const deUint32 blockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "InOut"); const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_BLOCK, blockNdx); const deUint32 cmpVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.compareValues[0]"); const InterfaceVariableInfo cmpVarInfo = getProgramInterfaceVariableInfo(gl, program, GL_BUFFER_VARIABLE, cmpVarNdx); const deUint32 exhVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.exchangeValues[0]"); const InterfaceVariableInfo exhVarInfo = getProgramInterfaceVariableInfo(gl, program, GL_BUFFER_VARIABLE, exhVarNdx); const deUint32 outVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.outputValues[0]"); const InterfaceVariableInfo outVarInfo = getProgramInterfaceVariableInfo(gl, program, GL_BUFFER_VARIABLE, outVarNdx); const deUint32 groupVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.groupValues[0]"); const InterfaceVariableInfo groupVarInfo = getProgramInterfaceVariableInfo(gl, program, GL_BUFFER_VARIABLE, groupVarNdx); const deUint32 numValues = product(m_workGroupSize)*product(m_numWorkGroups); TCU_CHECK(cmpVarInfo.arraySize == numValues && exhVarInfo.arraySize == numValues && outVarInfo.arraySize == numValues && groupVarInfo.arraySize == product(m_numWorkGroups)); gl.useProgram(program); // \todo [2013-09-05 pyry] Use randomized input values! // Setup buffer. { const deUint32 workGroupSize = product(m_workGroupSize); vector bufData (blockInfo.dataSize); std::fill(bufData.begin(), bufData.end(), 0); for (deUint32 ndx = 0; ndx < numValues; ndx++) *(deUint32*)(&bufData[0] + cmpVarInfo.offset + cmpVarInfo.arrayStride*ndx) = ndx%workGroupSize; for (deUint32 ndx = 0; ndx < numValues; ndx++) *(deUint32*)(&bufData[0] + exhVarInfo.offset + exhVarInfo.arrayStride*ndx) = (ndx%workGroupSize)+1; gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *inoutBuffer); gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *inoutBuffer); GLU_EXPECT_NO_ERROR(gl.getError(), "Output buffer setup failed"); } gl.dispatchCompute(m_numWorkGroups.x(), m_numWorkGroups.y(), m_numWorkGroups.z()); // Read back and compare { const void* resPtr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, blockInfo.dataSize, GL_MAP_READ_BIT); const int numWorkGroups = (int)product(m_numWorkGroups); const int workGroupSize = (int)product(m_workGroupSize); bool isOk = true; GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBufferRange()"); TCU_CHECK(resPtr); for (int groupNdx = 0; groupNdx < numWorkGroups; groupNdx++) { const int groupOffset = groupNdx*workGroupSize; const int groupOutput = *(const deInt32*)((const deUint8*)resPtr + groupVarInfo.offset + groupNdx*groupVarInfo.arrayStride); for (int localNdx = 0; localNdx < workGroupSize; localNdx++) { const int refValue = localNdx; const int outputValue = *(const deInt32*)((const deUint8*)resPtr + outVarInfo.offset + outVarInfo.arrayStride*(groupOffset+localNdx)); if (outputValue != refValue) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ", invocation " << localNdx << ": expected " << refValue << ", got " << outputValue << TestLog::EndMessage; isOk = false; break; } } if (groupOutput != workGroupSize) { m_testCtx.getLog() << TestLog::Message << "ERROR: at group " << groupNdx << ": expected" << workGroupSize << ", got " << groupOutput << TestLog::EndMessage; isOk = false; break; } } gl.unmapBuffer(GL_SHADER_STORAGE_BUFFER); GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer()"); m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, isOk ? "Pass" : "Comparison failed"); } return STOP; } ShaderAtomicOpTests::ShaderAtomicOpTests (Context& context, const char* name, AtomicOperandType operandType) : TestCaseGroup (context, name, "Atomic Operation Tests") , m_operandType (operandType) { } ShaderAtomicOpTests::~ShaderAtomicOpTests (void) { } template static tcu::TestCaseGroup* createAtomicOpGroup (Context& context, AtomicOperandType operandType, const char* groupName) { tcu::TestCaseGroup *const group = new tcu::TestCaseGroup(context.getTestContext(), groupName, (string("Atomic ") + groupName).c_str()); try { for (int precNdx = 0; precNdx < PRECISION_LAST; precNdx++) { for (int typeNdx = 0; typeNdx < 2; typeNdx++) { const Precision precision = Precision(precNdx); const DataType type = typeNdx > 0 ? TYPE_INT : TYPE_UINT; const string caseName = string(getPrecisionName(precision)) + "_" + getDataTypeName(type); group->addChild(new T(context, caseName.c_str(), operandType, type, precision)); } } return group; } catch (...) { delete group; throw; } } void ShaderAtomicOpTests::init (void) { addChild(createAtomicOpGroup (m_context, m_operandType, "add")); addChild(createAtomicOpGroup (m_context, m_operandType, "min")); addChild(createAtomicOpGroup (m_context, m_operandType, "max")); addChild(createAtomicOpGroup (m_context, m_operandType, "and")); addChild(createAtomicOpGroup (m_context, m_operandType, "or")); addChild(createAtomicOpGroup (m_context, m_operandType, "xor")); addChild(createAtomicOpGroup (m_context, m_operandType, "exchange")); addChild(createAtomicOpGroup (m_context, m_operandType, "compswap")); } } // Functional } // gles31 } // deqp