/* * Copyright (c) 2019, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #ifndef AOM_AV1_ENCODER_ENCODE_STRATEGY_H_ #define AOM_AV1_ENCODER_ENCODE_STRATEGY_H_ #ifdef __cplusplus extern "C" { #endif #include #include "aom/aom_encoder.h" #include "av1/encoder/encoder.h" #include "av1/encoder/firstpass.h" // This function will implement high-level encode strategy, choosing frame type, // frame placement, etc. It populates an EncodeFrameParams struct with the // results of these decisions and then calls av1_encode() int av1_encode_strategy(AV1_COMP *const cpi, size_t *const size, uint8_t *const dest, unsigned int *frame_flags, int64_t *const time_stamp, int64_t *const time_end, const aom_rational_t *const timebase, int flush); // Set individual buffer update flags based on frame reference type. // force_refresh_all is used when we have a KEY_FRAME or S_FRAME. It forces all // refresh_*_frame flags to be set, because we refresh all buffers in this case. void av1_configure_buffer_updates(AV1_COMP *const cpi, EncodeFrameParams *const frame_params, const FRAME_UPDATE_TYPE type, int force_refresh_all); #ifdef __cplusplus } // extern "C" #endif #endif // AOM_AV1_ENCODER_ENCODE_STRATEGY_H_